Merge branch 'master' into careminster

This commit is contained in:
Melanie
2012-03-26 16:47:02 +01:00
12 changed files with 162 additions and 45 deletions

View File

@@ -846,10 +846,12 @@
TerrainFriction = 0.50
TerrainHitFriction = 0.8
TerrainRestitution = 0
AvatarFriction = 0
AvatarFriction = 0.2
AvatarRestitution = 0.0
AvatarDensity = 60.0
AvatarCapsuleRadius = 0.37
AvatarCapsuleHeight = 1.5
AvatarContactProcessingThreshold = 0.1;
MaxObjectMass = 10000.01
@@ -862,6 +864,14 @@
CcdMotionThreshold = 0.0
CcdSweptSphereRadius = 0.0
ContactProcessingThreshold = 0.1
MaxPersistantManifoldPoolSize = 0;
ShouldDisableContactPoolDynamicAllocation = True;
ShouldForceUpdateAllAabbs = False;
ShouldRandomizeSolverOrder = False;
ShouldSplitSimulationIslands = False;
ShouldEnableFrictionCaching = False;
NumberOfSolverIterations = 0;
; Whether to mesh sculpties
MeshSculptedPrim = true