* Added support for serialising objects to ExportSerialisationModule via SerialiseObjects.cs

* Cleaned up using tags on SerialiseTerrain.cs
* Minor tweaks to ExportSerialisationModule.cs
This commit is contained in:
Adam Frisby
2008-04-15 09:55:47 +00:00
parent 682f4e9257
commit 0bec9f0551
3 changed files with 23 additions and 10 deletions

View File

@@ -41,7 +41,7 @@ namespace OpenSim.Region.Environment.Modules.ExportSerialiser
TextWriter regionInfoWriter = new StreamWriter(saveDir + "README.TXT");
regionInfoWriter.WriteLine("Region Name: " + scene.RegionInfo.RegionName);
regionInfoWriter.WriteLine("Region ID: " + scene.RegionInfo.RegionID.ToString());
regionInfoWriter.WriteLine("Backup Time: " + Util.UnixTimeSinceEpoch().ToString());
regionInfoWriter.WriteLine("Backup Time: UTC " + DateTime.UtcNow.ToString());
regionInfoWriter.WriteLine("Serialise Version: 0.1");
regionInfoWriter.Close();
@@ -117,6 +117,7 @@ namespace OpenSim.Region.Environment.Modules.ExportSerialiser
lock (m_serialisers)
{
m_serialisers.Add(new SerialiseTerrain());
m_serialisers.Add(new SerialiseObjects());
}
LoadCommanderCommands();