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- add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of it
- trim trailing whitespace
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@@ -145,7 +145,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
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AssetBase newAsset = CreateAsset(assetIdStr, name, assetPath, false);
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newAsset.Type = type;
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newAsset.Metadata.Type = type;
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assets.Add(newAsset);
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}
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}
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