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sog temporay flags check is same for all DB engines
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@@ -252,14 +252,6 @@ namespace OpenSim.Data.PGSQL
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/// <param name="regionUUID"></param>
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public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
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{
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uint flags = obj.RootPart.GetEffectiveObjectFlags();
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// Eligibility check
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//
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if ((flags & (uint)PrimFlags.Temporary) != 0)
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return;
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if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
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return;
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//_Log.DebugFormat("[PGSQL]: Adding/Changing SceneObjectGroup: {0} to region: {1}, object has {2} prims.", obj.UUID, regionUUID, obj.Parts.Length);
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using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
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