Remove useless quaternion parameter from AttachObject sig

This commit is contained in:
Melanie Thielker
2010-07-14 19:21:01 +02:00
parent d1f94b5d58
commit 0c445239a6
6 changed files with 10 additions and 10 deletions

View File

@@ -73,7 +73,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
client.OnGrabUpdate += delegate(UUID objectID, Vector3 offset, Vector3 grapPos,
IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs) { this.Stale = true; };
client.OnObjectAttach += delegate(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt,
Quaternion rot, bool silent) { this.Stale = true; };
bool silent) { this.Stale = true; };
client.OnObjectDuplicate += delegate(uint localID, Vector3 offset, uint dupeFlags, UUID AgentID,
UUID GroupID) { this.Stale = true; };
client.OnObjectDuplicateOnRay += delegate(uint localID, uint dupeFlags, UUID AgentID, UUID GroupID,