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synced 2026-08-06 01:06:30 +08:00
minor refactor of some properties for readability
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@@ -50,12 +50,12 @@ namespace OpenSim.Region.Modules.AvatarFactory
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m_schema = rowMapperSchema;
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m_keyFieldMapper = rowMapperSchema.AddMapping<Guid>("UUID",
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delegate(AppearanceRowMapper mapper) { return mapper.Object.ScenePresenceID.UUID; },
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delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.ScenePresenceID = new LLUUID(value.ToString()); });
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delegate(AppearanceRowMapper mapper) { return mapper.Object.Owner.UUID; },
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delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Owner = new LLUUID(value.ToString()); });
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rowMapperSchema.AddMapping<uint>("Serial",
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delegate(AppearanceRowMapper mapper) { return (uint)mapper.Object.WearablesSerial; },
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delegate(AppearanceRowMapper mapper, uint value) { mapper.Object.WearablesSerial = (int)value; });
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delegate(AppearanceRowMapper mapper) { return (uint)mapper.Object.Serial; },
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delegate(AppearanceRowMapper mapper, uint value) { mapper.Object.Serial = (int)value; });
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rowMapperSchema.AddMapping<Guid>("WearableItem0",
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delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[0].ItemID.UUID; },
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@@ -196,7 +196,7 @@ namespace OpenSim.Region.Modules.AvatarFactory
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public bool Update(Guid userID, AvatarAppearance appearance)
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{
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AppearanceRowMapper mapper = CreateRowMapper(appearance);
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return Update(appearance.ScenePresenceID.UUID, mapper);
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return Update(appearance.Owner.UUID, mapper);
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}
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protected AppearanceRowMapper CreateRowMapper(AvatarAppearance appearance)
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@@ -182,7 +182,7 @@ namespace OpenSim.Region.Modules.AvatarFactory
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if (m_appearanceMapper.TryGetValue(avatarId.UUID, out appearance))
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{
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appearance.VisualParams = GetDefaultVisualParams();
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appearance.TextureEntry = AvatarAppearance.GetDefaultTextureEntry();
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appearance.Texture = AvatarAppearance.GetDefaultTexture();
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lock (m_avatarsAppearance)
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{
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m_avatarsAppearance[avatarId] = appearance;
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