mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 17:05:55 +08:00
* Added the Login server handlers that were lost in yesterday's commit grief
* More beef to the LLLoginService * Better design for handling local simulation service
This commit is contained in:
@@ -29,11 +29,14 @@ using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
||||
namespace OpenSim.Services.Interfaces
|
||||
{
|
||||
public abstract class LoginResponse
|
||||
{
|
||||
public abstract Hashtable ToHashtable();
|
||||
public abstract OSD ToOSDMap();
|
||||
}
|
||||
|
||||
public abstract class FailedLoginResponse : LoginResponse
|
||||
|
||||
@@ -92,7 +92,7 @@ namespace OpenSim.Services.LLLoginService
|
||||
return loginError;
|
||||
}
|
||||
|
||||
public OSD ToOSDMap()
|
||||
public override OSD ToOSDMap()
|
||||
{
|
||||
OSDMap map = new OSDMap();
|
||||
|
||||
@@ -327,7 +327,7 @@ namespace OpenSim.Services.LLLoginService
|
||||
}
|
||||
}
|
||||
|
||||
public OSD ToLLSDResponse()
|
||||
public override OSD ToOSDMap()
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
@@ -23,12 +23,12 @@ namespace OpenSim.Services.LLLoginService
|
||||
private IInventoryService m_InventoryService;
|
||||
private IGridService m_GridService;
|
||||
private IPresenceService m_PresenceService;
|
||||
private ISimulationService m_LocalSimulationService;
|
||||
|
||||
private string m_DefaultRegionName;
|
||||
private string m_LocalSimulationDll;
|
||||
private string m_RemoteSimulationDll;
|
||||
|
||||
public LLLoginService(IConfigSource config)
|
||||
public LLLoginService(IConfigSource config, ISimulationService simService)
|
||||
{
|
||||
IConfig serverConfig = config.Configs["LoginService"];
|
||||
if (serverConfig == null)
|
||||
@@ -41,7 +41,6 @@ namespace OpenSim.Services.LLLoginService
|
||||
string presenceService = serverConfig.GetString("PresenceService", String.Empty);
|
||||
|
||||
m_DefaultRegionName = serverConfig.GetString("DefaultRegion", String.Empty);
|
||||
m_LocalSimulationDll = serverConfig.GetString("LocalSimulationService", String.Empty);
|
||||
m_RemoteSimulationDll = serverConfig.GetString("RemoteSimulationService", String.Empty);
|
||||
|
||||
// These 3 are required; the other 2 aren't
|
||||
@@ -57,11 +56,18 @@ namespace OpenSim.Services.LLLoginService
|
||||
m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
|
||||
if (presenceService != string.Empty)
|
||||
m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
|
||||
m_LocalSimulationService = simService;
|
||||
|
||||
}
|
||||
|
||||
public LLLoginService(IConfigSource config) : this(config, null)
|
||||
{
|
||||
}
|
||||
|
||||
public LoginResponse Login(string firstName, string lastName, string passwd, string startLocation)
|
||||
{
|
||||
bool success = false;
|
||||
|
||||
// Get the account and check that it exists
|
||||
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, firstName, lastName);
|
||||
if (account == null)
|
||||
@@ -82,31 +88,46 @@ namespace OpenSim.Services.LLLoginService
|
||||
UUID session = UUID.Random();
|
||||
if (m_PresenceService != null)
|
||||
{
|
||||
bool success = m_PresenceService.LoginAgent(account.PrincipalID.ToString(), session, secureSession);
|
||||
success = m_PresenceService.LoginAgent(account.PrincipalID.ToString(), session, secureSession);
|
||||
if (!success)
|
||||
return LLFailedLoginResponse.GridProblem;
|
||||
}
|
||||
|
||||
// lots of things missing... need to do the simulation service
|
||||
// Find the destination region/grid
|
||||
string where = string.Empty;
|
||||
Vector3 position = Vector3.Zero;
|
||||
Vector3 lookAt = Vector3.Zero;
|
||||
GridRegion destination = FindDestination(account, session, startLocation, out where, out position, out lookAt);
|
||||
if (destination == null)
|
||||
{
|
||||
m_PresenceService.LogoutAgent(session);
|
||||
return LLFailedLoginResponse.GridProblem;
|
||||
}
|
||||
|
||||
ISimulationService sim = null;
|
||||
// Instantiate/get the simulation interface and launch an agent at the destination
|
||||
ISimulationService simConnector = null;
|
||||
success = false;
|
||||
string reason = string.Empty;
|
||||
Object[] args = new Object[] { destination };
|
||||
// HG standalones have both a localSimulatonDll and a remoteSimulationDll
|
||||
// non-HG standalones have just a localSimulationDll
|
||||
// independent login servers have just a remoteSimulationDll
|
||||
if (!startLocation.Contains("@") && (m_LocalSimulationDll != string.Empty))
|
||||
sim = ServerUtils.LoadPlugin<ISimulationService>(m_LocalSimulationDll, args);
|
||||
else
|
||||
sim = ServerUtils.LoadPlugin<ISimulationService>(m_RemoteSimulationDll, args);
|
||||
if (!startLocation.Contains("@") && (m_LocalSimulationService != null))
|
||||
simConnector = m_LocalSimulationService;
|
||||
else if (m_RemoteSimulationDll != string.Empty)
|
||||
simConnector = ServerUtils.LoadPlugin<ISimulationService>(m_RemoteSimulationDll, args);
|
||||
if (simConnector != null)
|
||||
success = LaunchAgent(simConnector, destination, account, session, out reason);
|
||||
if (!success)
|
||||
{
|
||||
m_PresenceService.LogoutAgent(session);
|
||||
return LLFailedLoginResponse.GridProblem;
|
||||
}
|
||||
|
||||
|
||||
return null;
|
||||
// Finally, fill out the response and return it
|
||||
LLLoginResponse response = new LLLoginResponse();
|
||||
//....
|
||||
return response;
|
||||
}
|
||||
|
||||
private GridRegion FindDestination(UserAccount account, UUID sessionID, string startLocation, out string where, out Vector3 position, out Vector3 lookAt)
|
||||
@@ -228,5 +249,26 @@ namespace OpenSim.Services.LLLoginService
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private bool LaunchAgent(ISimulationService simConnector, GridRegion region, UserAccount account, UUID session, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
AgentCircuitData aCircuit = new AgentCircuitData();
|
||||
aCircuit.AgentID = account.PrincipalID;
|
||||
//aCircuit.Appearance = optional
|
||||
//aCircuit.BaseFolder = irrelevant
|
||||
//aCircuit.CapsPath = required
|
||||
aCircuit.child = false;
|
||||
//aCircuit.circuitcode = required
|
||||
aCircuit.firstname = account.FirstName;
|
||||
//aCircuit.InventoryFolder = irrelevant
|
||||
aCircuit.lastname = account.LastName;
|
||||
//aCircuit.SecureSessionID = required
|
||||
aCircuit.SessionID = session;
|
||||
//aCircuit.startpos = required
|
||||
|
||||
return simConnector.CreateAgent(region.RegionHandle, aCircuit, 0, out reason);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user