* refactor: Attach a scene object to a scene separately from its construction

This commit is contained in:
Justin Clarke Casey
2008-11-06 22:21:25 +00:00
parent 629b0d9f28
commit 0d17ba2a76
9 changed files with 84 additions and 85 deletions

View File

@@ -45,8 +45,8 @@ namespace OpenSim.Region.Examples.SimpleModule
private PerformanceCounter m_counter;
public CpuCounterObject(Scene world, ulong regionHandle, UUID ownerID, uint localID, Vector3 pos)
: base(world, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default)
public CpuCounterObject(UUID ownerID, uint localID, Vector3 pos)
: base(ownerID, localID, pos, PrimitiveBaseShape.Default)
{
String objectName = "Processor";
String counterName = "% Processor Time";