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* refactor: Attach a scene object to a scene separately from its construction
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@@ -45,8 +45,8 @@ namespace OpenSim.Region.Examples.SimpleModule
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private PerformanceCounter m_counter;
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public CpuCounterObject(Scene world, ulong regionHandle, UUID ownerID, uint localID, Vector3 pos)
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: base(world, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default)
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public CpuCounterObject(UUID ownerID, uint localID, Vector3 pos)
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: base(ownerID, localID, pos, PrimitiveBaseShape.Default)
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{
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String objectName = "Processor";
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String counterName = "% Processor Time";
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