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Formatting cleanup.
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@@ -46,14 +46,14 @@ namespace OpenSim.Tests.Common.Mock
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m_scene = scene;
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}
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public List<ILandObject> ParcelsNearPoint(Vector3 position)
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{
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return new List<ILandObject>();
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public List<ILandObject> ParcelsNearPoint(Vector3 position)
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{
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return new List<ILandObject>();
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}
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public List<ILandObject> AllParcels()
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{
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return new List<ILandObject>();
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public List<ILandObject> AllParcels()
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{
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return new List<ILandObject>();
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}
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protected ILandObject GetNoLand()
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@@ -63,18 +63,18 @@ namespace OpenSim.Tests.Common.Mock
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return obj;
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}
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public ILandObject GetLandObject(int x, int y)
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{
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public ILandObject GetLandObject(int x, int y)
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{
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return GetNoLand();
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}
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public ILandObject GetLandObject(int localID)
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{
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public ILandObject GetLandObject(int localID)
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{
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return GetNoLand();
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}
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public ILandObject GetLandObject(float x, float y)
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{
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public ILandObject GetLandObject(float x, float y)
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{
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return GetNoLand();
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}
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