Reverse the spawn point distance vector

This commit is contained in:
Melanie
2012-01-24 01:29:50 +00:00
parent c0e1784e86
commit 0d2e02efb1
2 changed files with 4 additions and 4 deletions

View File

@@ -1309,7 +1309,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
foreach (SpawnPoint sp in settings.SpawnPoints())
{
spawnPoints.Add(sp.GetLocation(telehub.GroupRotation));
spawnPoints.Add(sp.GetLocation(Vector3.Zero, telehub.GroupRotation));
}
client.SendTelehubInfo(settings.TelehubObject,