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* Added a streamhandler that does streams both in and out
* The RestDeserialisehandler now does streams and returns an object instead of string
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@@ -415,7 +415,7 @@ namespace OpenSim
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return GetPhysicsScene(m_physicsEngine);
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}
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private class SimStatusHandler : IStreamHandler
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private class SimStatusHandler : IStreamedRequestHandler
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{
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public byte[] Handle(string path, Stream request)
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{
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