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https://github.com/opensim/opensim.git
synced 2026-08-04 16:22:50 +08:00
very useless changes
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@@ -168,6 +168,5 @@ namespace OpenSim.Region.ClientStack.Linden
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{
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_ = new BunchOfCaps(m_Scene, agentID, caps, ConfigOptions);
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}
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}
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}
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@@ -98,7 +98,6 @@ namespace OpenSim.Region.ClientStack.Linden
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public float PhysicalPrimScaleMax = 10f;
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public int ObjectLinkedPartsMax = 512;
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public ModelCost(Scene scene)
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{
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PrimScaleMin = scene.m_minNonphys;
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@@ -152,7 +151,7 @@ namespace OpenSim.Region.ClientStack.Linden
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resources.instance_list == null ||
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resources.instance_list.Array.Count == 0)
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{
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error = "Missing model information.";
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error = "missing model information.";
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return false;
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}
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@@ -216,7 +215,7 @@ namespace OpenSim.Region.ClientStack.Linden
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{
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if (avatarSkeleton)
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{
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error = "Model can only contain a avatar skeleton";
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error = "model can only contain a avatar skeleton";
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return false;
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}
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avatarSkeleton = true;
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@@ -184,6 +184,7 @@ namespace OpenSim.Region.ClientStack.Linden
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if (m_ExportSupported)
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extrasMap["ExportSupported"] = true;
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m_features["OpenSimExtras"] = extrasMap;
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}
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}
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@@ -434,7 +435,7 @@ namespace OpenSim.Region.ClientStack.Linden
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while ((s = sr.ReadLine()) is not null)
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{
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s = s.Trim(trimc);
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if (String.IsNullOrEmpty(s) || s.StartsWith("<!--"))
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if (string.IsNullOrEmpty(s) || s.StartsWith("<!--"))
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continue;
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sb.Append(s);
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}
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@@ -414,7 +414,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public int viewHeight { get; set; } = 480;
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public int viewWidth { get; set; } = 640;
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public UUID AgentId { get { return m_agentId; } }
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public UUID ScopeId { get { return m_scopeId; } }
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public ISceneAgent SceneAgent { get; set; }
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@@ -876,7 +875,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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0xff, 0xff, 0, 1, 148 // ID 148 (low frequency bigendian) zero encoded
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};
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public void SendRegionHandshake()
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{
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GetViewerCaps(); // make sure this is up to date
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@@ -3196,8 +3194,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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OutPacket(viewertime, ThrottleOutPacketType.Task);
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}
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public void SendViewerEffect(ViewerEffectPacket.EffectBlock[] effectBlocks)
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{
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ViewerEffectPacket packet = (ViewerEffectPacket)PacketPool.Instance.GetPacket(PacketType.ViewerEffect);
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@@ -3411,7 +3407,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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*/
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}
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public void SendPartPhysicsProprieties(ISceneEntity entity)
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{
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IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
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@@ -8057,7 +8052,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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pathScaleY = 150;
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}
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// first is primFlags
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zc.AddUInt((uint)primflags);
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@@ -9317,7 +9311,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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avSetStartLocationRequestPacket.StartLocationData.LocationPos.Y = avatar.AbsolutePosition.Y;
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}
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}
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}
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c.OnSetStartLocationRequest?.Invoke(c, 0, avSetStartLocationRequestPacket.StartLocationData.LocationPos,
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avSetStartLocationRequestPacket.StartLocationData.LocationLookAt,
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@@ -9562,7 +9555,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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bool IsPhantom = (data[48] != 0) ? true : false;
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handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, UsePhysics, IsTemporary, IsPhantom, this);
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*/
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bool UsePhysics = flags.AgentData.UsePhysics;
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bool UsePhysics = flags.AgentData.UsePhysics;
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bool IsPhantom = flags.AgentData.IsPhantom;
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bool IsTemporary = flags.AgentData.IsTemporary;
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ObjectFlagUpdatePacket.ExtraPhysicsBlock[] blocks = flags.ExtraPhysics;
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@@ -11202,7 +11195,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private static void HandleGetScriptRunning(LLClientView c, Packet Pack)
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{
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GetScriptRunningPacket scriptRunning = (GetScriptRunningPacket)Pack;
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c.OnGetScriptRunning?.Invoke(c, scriptRunning.Script.ObjectID, scriptRunning.Script.ItemID);
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}
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@@ -82,7 +82,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public CancellationTokenSource InboundCancellationSource = new();
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/// <summary>Returns true if the server is currently sending outbound packets, otherwise false</summary>
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/// <remarks>If IsRunningOut = false, then any request to send a packet is simply dropped.</remarks>
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internal bool m_IsRunningOutbound;
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@@ -200,7 +199,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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const int SIO_UDP_CONNRESET = -1744830452;
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m_udpSocket = new Socket( AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
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try
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