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very useless changes
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@@ -222,7 +222,6 @@ namespace OpenSim.Region.CoreModules.World.Sound
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return;
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if (!ssp.ParcelAllowThisAvatarSounds)
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return;
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radius = MaxDistance;
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}
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else
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@@ -236,7 +235,6 @@ namespace OpenSim.Region.CoreModules.World.Sound
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if (!ssp.ParcelAllowThisAvatarSounds)
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return;
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}
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radius = (float)part.SoundRadius;
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