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very useless changes
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@@ -31,6 +31,7 @@ using System.Reflection;
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using System.Reflection.Emit;
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using System.Runtime.CompilerServices;
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using System.Text.RegularExpressions;
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using OpenSim.Region.ScriptEngine.Shared;
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using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
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@@ -43,7 +44,6 @@ using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
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namespace OpenSim.Region.ScriptEngine.Yengine
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{
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/**
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* @brief This class is used to catalog the code emit routines based on a key string
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* The key string has the two types (eg, "integer", "rotation") and the operator (eg, "*", "!=")
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