mirror of
https://github.com/opensim/opensim.git
synced 2026-08-08 18:25:33 +08:00
Removed IAssetCache.
WARNING: PLEASE MAKE SURE TO USE THIS NEW bin/OpenSim.addin.xml
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@@ -488,7 +488,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// Constructor
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/// </summary>
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public LLClientView(
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EndPoint remoteEP, IScene scene, IAssetCache assetCache, LLPacketServer packServer,
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EndPoint remoteEP, IScene scene, LLPacketServer packServer,
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AuthenticateResponse sessionInfo, UUID agentId, UUID sessionId, uint circuitCode, EndPoint proxyEP,
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ClientStackUserSettings userSettings)
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{
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@@ -87,13 +87,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <param name="proxyEP"></param>
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/// <returns></returns>
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protected virtual IClientAPI CreateNewCircuit(
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EndPoint remoteEP, IScene scene, IAssetCache assetCache,
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EndPoint remoteEP, IScene scene,
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LLPacketServer packServer, AuthenticateResponse sessionInfo,
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UUID agentId, UUID sessionId, uint circuitCode, EndPoint proxyEP)
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{
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return
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new LLClientView(
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remoteEP, scene, assetCache, packServer, sessionInfo, agentId, sessionId, circuitCode, proxyEP,
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remoteEP, scene, packServer, sessionInfo, agentId, sessionId, circuitCode, proxyEP,
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m_userSettings);
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}
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@@ -131,7 +131,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// true if a new circuit was created, false if a circuit with the given circuit code already existed
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/// </returns>
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public virtual bool AddNewClient(
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EndPoint epSender, UseCircuitCodePacket useCircuit, IAssetCache assetCache,
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EndPoint epSender, UseCircuitCodePacket useCircuit,
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AuthenticateResponse sessionInfo, EndPoint proxyEP)
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{
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IClientAPI newuser;
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@@ -150,7 +150,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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newuser
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= CreateNewCircuit(
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epSender, m_scene, assetCache, this, sessionInfo, agentId, sessionId, circuitCode, proxyEP);
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epSender, m_scene, this, sessionInfo, agentId, sessionId, circuitCode, proxyEP);
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m_scene.ClientManager.Add(circuitCode, newuser);
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@@ -75,7 +75,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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protected bool Allow_Alternate_Port;
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protected IPAddress listenIP = IPAddress.Parse("0.0.0.0");
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protected IScene m_localScene;
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protected IAssetCache m_assetCache;
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protected int m_clientSocketReceiveBuffer = 0;
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/// <value>
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@@ -131,7 +130,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public LLUDPServer(
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IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, IConfigSource configSource,
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IAssetCache assetCache, AgentCircuitManager authenticateClass)
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AgentCircuitManager authenticateClass)
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{
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Initialise(_listenIP, ref port, proxyPortOffset, allow_alternate_port, configSource, authenticateClass);
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}
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@@ -451,7 +450,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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proxyCircuits[useCircuit.CircuitCode.Code] = epProxy;
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}
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m_packetServer.AddNewClient(epSender, useCircuit, m_assetCache, sessionInfo, epProxy);
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m_packetServer.AddNewClient(epSender, useCircuit, sessionInfo, epProxy);
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//m_log.DebugFormat(
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// "[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}",
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@@ -629,7 +628,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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}
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}
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m_packetServer.AddNewClient(userEP, useCircuit, m_assetCache, sessionInfo, proxyEP);
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m_packetServer.AddNewClient(userEP, useCircuit, sessionInfo, proxyEP);
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}
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}
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}
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@@ -72,15 +72,7 @@ namespace OpenSim.Region.ClientStack
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get { return m_sceneManager; }
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}
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protected SceneManager m_sceneManager = new SceneManager();
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protected IAssetCache m_assetCache;
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public IAssetCache AssetCache
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{
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get { return m_assetCache; }
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set { m_assetCache = value; }
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}
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protected abstract void Initialize();
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/// <summary>
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