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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
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@@ -2989,7 +2989,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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ScenePresence presence = World.GetScenePresence(avatarId);
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if (presence != null)
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{
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LandData land = World.GetLandData((float)pos.X, (float)pos.Y);
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LandData land = World.GetLandData(pos);
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if ((land.Flags & (uint)ParcelFlags.AllowDamage) == (uint)ParcelFlags.AllowDamage)
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{
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float health = presence.Health;
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