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Revert "Allow IInventoryService.GetFolder(folderId, userId) as well as GetFolder(InventoryFolderBase folder)"
This reverts commit 3525195bc9.
This commit is contained in:
@@ -575,9 +575,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID),
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new Dictionary<string, InventoryFolderBase>(), new List<InventoryNodeBase>());
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InventoryFolderBase folder1Post = scene.InventoryService.GetFolder(folder1.ID, ua1.PrincipalID);
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InventoryFolderBase folder1Post
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= InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, ua1.PrincipalID, folder1ExistingName);
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Assert.That(folder1Post.ID, Is.EqualTo(folder1.ID));
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/*
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InventoryFolderBase folder2
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= InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1Post, "b");
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@@ -1,4 +1,4 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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@@ -229,14 +229,12 @@ namespace OpenSim.Region.CoreModules.Framework.Library
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/// <returns></returns>
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public InventoryItemBase GetItem(InventoryItemBase item) { return null; }
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public InventoryFolderBase GetFolder(UUID folderId, UUID userId) { return null; }
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/// <summary>
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/// Get a folder, given by its UUID
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/// </summary>
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/// <param name="folder"></param>
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/// <returns></returns>
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public InventoryFolderBase GetFolder(InventoryFolderBase folder) { return null; }
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public InventoryFolderBase GetFolder(InventoryFolderBase folder) { return null; }
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/// <summary>
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/// Does the given user have an inventory structure?
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@@ -205,8 +205,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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public abstract InventoryItemBase GetItem(InventoryItemBase item);
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public abstract InventoryFolderBase GetFolder(UUID folderId, UUID userId);
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public abstract InventoryFolderBase GetFolder(InventoryFolderBase folder);
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/// <summary>
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@@ -1,4 +1,4 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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@@ -470,7 +470,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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return connector.DeleteItems(ownerID, itemIDs);
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}
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public InventoryItemBase GetItem(InventoryItemBase item)
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public InventoryItemBase GetItem(InventoryItemBase item)
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{
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if (item == null)
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return null;
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@@ -486,12 +486,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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return connector.GetItem(item);
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}
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public InventoryFolderBase GetFolder(UUID folderId, UUID userId)
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{
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return GetFolder(new InventoryFolderBase(folderId, userId));
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}
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public InventoryFolderBase GetFolder(InventoryFolderBase folder)
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public InventoryFolderBase GetFolder(InventoryFolderBase folder)
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{
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if (folder == null)
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return null;
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@@ -508,12 +503,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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return connector.GetFolder(folder);
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}
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public bool HasInventoryForUser(UUID userID)
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public bool HasInventoryForUser(UUID userID)
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{
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return false;
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}
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public List<InventoryItemBase> GetActiveGestures(UUID userId)
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public List<InventoryItemBase> GetActiveGestures(UUID userId)
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{
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return new List<InventoryItemBase>();
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}
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@@ -267,11 +267,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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return item;
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}
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public InventoryFolderBase GetFolder(UUID folderId, UUID userId)
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{
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return GetFolder(new InventoryFolderBase(folderId, userId));
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}
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public InventoryFolderBase GetFolder(InventoryFolderBase folder)
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{
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return m_InventoryService.GetFolder(folder);
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@@ -307,11 +307,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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return m_RemoteConnector.QueryItem(item.Owner.ToString(), item, sessionID);
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}
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public override InventoryFolderBase GetFolder(UUID folderId, UUID userId)
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{
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return GetFolder(new InventoryFolderBase(folderId, userId));
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}
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public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
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{
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if (folder == null)
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@@ -250,7 +250,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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}
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public bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
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public bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
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{
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if (itemIDs == null)
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return false;
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@@ -260,7 +260,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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return m_RemoteConnector.DeleteItems(ownerID, itemIDs);
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}
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public InventoryItemBase GetItem(InventoryItemBase item)
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public InventoryItemBase GetItem(InventoryItemBase item)
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{
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m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetItem {0}", item.ID);
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if (item == null)
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@@ -271,12 +271,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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return m_RemoteConnector.GetItem(item);
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}
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public InventoryFolderBase GetFolder(UUID folderId, UUID userId)
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{
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return GetFolder(new InventoryFolderBase(folderId, userId));
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}
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public InventoryFolderBase GetFolder(InventoryFolderBase folder)
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public InventoryFolderBase GetFolder(InventoryFolderBase folder)
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{
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m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetFolder {0}", folder.ID);
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if (folder == null)
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@@ -285,17 +280,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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return m_RemoteConnector.GetFolder(folder);
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}
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public bool HasInventoryForUser(UUID userID)
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public bool HasInventoryForUser(UUID userID)
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{
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return false;
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}
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public List<InventoryItemBase> GetActiveGestures(UUID userId)
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public List<InventoryItemBase> GetActiveGestures(UUID userId)
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{
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return new List<InventoryItemBase>();
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}
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public int GetAssetPermissions(UUID userID, UUID assetID)
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public int GetAssetPermissions(UUID userID, UUID assetID)
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{
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return m_RemoteConnector.GetAssetPermissions(userID, assetID);
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}
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