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Continue working on the new EventQueueGetModule. Not finished (or even working)
yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds.
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Net;
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using OpenMetaverse.StructuredData;
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namespace OpenSim.Region.Environment
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{
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public class EventQueueHelper
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{
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private EventQueueHelper() {} // no construction possible, it's an utility class
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public static LLSD EnableSimulator(ulong regionHandle, IPEndPoint endPoint)
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{
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LLSDMap llsdSimInfo = new LLSDMap(3);
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llsdSimInfo.Add("Handle", new LLSDBinary(regionHandle));
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llsdSimInfo.Add("IP", new LLSDBinary(endPoint.Address.GetAddressBytes()));
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llsdSimInfo.Add("Port", new LLSDInteger(endPoint.Port));
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LLSDArray arr = new LLSDArray(1);
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arr.Add(llsdSimInfo);
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LLSDMap llsdBody = new LLSDMap(1);
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llsdBody.Add("SimulatorInfo", arr);
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LLSDMap llsdMessage = new LLSDMap(2);
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llsdMessage.Add("message", new LLSDString("EnableSimulator"));
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llsdMessage.Add("body", llsdBody);
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return llsdMessage;
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}
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}
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}
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