a few changes on yengine heap control

This commit is contained in:
UbitUmarov
2022-03-09 21:04:47 +00:00
parent aa164b1bcb
commit 0e5abf6bc1
5 changed files with 37 additions and 25 deletions

View File

@@ -877,7 +877,6 @@ namespace OpenSim.Region.ScriptEngine.Yengine
m_ResetCount++; // has been reset once more
m_localsHeapUsed = 0;
m_arraysHeapUsed = 0;
glblVars.Clear();
// Tell next call to 'default state_entry()' to reset all global