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*Ban lines now work if they are enabled grid wide.
*Restricted lines just give you a friendly warning for now
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@@ -45,6 +45,8 @@ namespace OpenSim.Region.Environment.Scenes
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public LLUUID currentParcelUUID = LLUUID.Zero;
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private List<LLUUID> m_animations = new List<LLUUID>();
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private List<int> m_animationSeqs = new List<int>();
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public Vector3 lastKnownAllowedPosition = new Vector3();
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public bool sentMessageAboutRestrictedParcelFlyingDown = false;
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private bool m_updateflag = false;
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private byte m_movementflag = 0;
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