mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 09:16:28 +08:00
De-tabify source.
This commit is contained in:
@@ -237,14 +237,14 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
|
||||
// Outside of this method, they should never be added to objectflags!
|
||||
// -teravus
|
||||
|
||||
SceneObjectPart task=m_scene.GetSceneObjectPart(objID);
|
||||
SceneObjectPart task=m_scene.GetSceneObjectPart(objID);
|
||||
|
||||
// this shouldn't ever happen.. return no permissions/objectflags.
|
||||
if (task == null)
|
||||
return (uint)0;
|
||||
|
||||
uint objflags = task.GetEffectiveObjectFlags();
|
||||
LLUUID objectOwner = task.OwnerID;
|
||||
uint objflags = task.GetEffectiveObjectFlags();
|
||||
LLUUID objectOwner = task.OwnerID;
|
||||
|
||||
|
||||
// Remove any of the objectFlags that are temporary. These will get added back if appropriate
|
||||
|
||||
Reference in New Issue
Block a user