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De-tabify source.
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@@ -193,7 +193,7 @@ namespace OpenSim.Region.Environment.Scenes
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// Is this prim part of the group
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if (obj.HasChildPrim(localID))
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{
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SceneObjectPart part=obj.GetChildPart(localID);
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SceneObjectPart part=obj.GetChildPart(localID);
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if (part != null)
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{
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// If the touched prim handles touches, deliver it
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