Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of empty objects crash.

This commit is contained in:
Tedd Hansen
2007-08-22 18:41:31 +00:00
parent 47c6d8ae8f
commit 0eadb7591e
3 changed files with 8 additions and 2 deletions

View File

@@ -13,7 +13,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
{
private LSL2CSConverter LSL_Converter = new LSL2CSConverter();
private CSharpCodeProvider codeProvider = new CSharpCodeProvider();
private int ScriptCompileCounter = 0;
private static UInt64 ScriptCompileCounter = 0;
//private ICodeCompiler icc = codeProvider.CreateCompiler();
public string CompileFromFile(string LSOFileName)
{