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several changes to land handling. Landchannel.cs is just a wrrapper for landmanagementmodule, so let module be it and ignore all code on landchannel.cs, to remove one day; make parcel fakeID more a thing (it is our actual parcel ID. proper globalID cannot be sent to viewers, because HG, etc.
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@@ -316,7 +316,6 @@ namespace OpenSim.Framework
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bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice,
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bool authenticated);
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// We keep all this information for fraud purposes in the future.
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public delegate void MoneyBalanceRequest(IClientAPI remoteClient, UUID agentID, UUID sessionID, UUID TransactionID);
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public delegate void ObjectPermissions(
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@@ -356,8 +355,7 @@ namespace OpenSim.Framework
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public delegate void SetEstateTerrainDetailTexture(IClientAPI remoteClient, int corner, UUID side);
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public delegate void SetEstateTerrainTextureHeights(IClientAPI remoteClient, int corner, float lowVal, float highVal
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);
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public delegate void SetEstateTerrainTextureHeights(IClientAPI remoteClient, int corner, float lowVal, float highVal);
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public delegate void CommitEstateTerrainTextureRequest(IClientAPI remoteClient);
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@@ -586,7 +584,7 @@ namespace OpenSim.Framework
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public class EntityUpdate
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{
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private ISceneEntity m_entity;
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private readonly ISceneEntity m_entity;
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private PrimUpdateFlags m_flags;
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public ISceneEntity Entity
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