refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consistency

This commit is contained in:
Justin Clark-Casey (justincc)
2011-07-19 05:20:04 +01:00
parent 62325829ec
commit 0ef29da9b2
3 changed files with 6 additions and 6 deletions

View File

@@ -1352,12 +1352,12 @@ namespace OpenSim.Region.Framework.Scenes
}
/// <summary>
/// Update the position of the given part
/// Update the position of the given group.
/// </summary>
/// <param name="localID"></param>
/// <param name="pos"></param>
/// <param name="remoteClient"></param>
public void UpdatePrimPosition(uint localID, Vector3 pos, IClientAPI remoteClient)
public void UpdatePrimGroupPosition(uint localID, Vector3 pos, IClientAPI remoteClient)
{
SceneObjectGroup group = GetGroupByPrim(localID);