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refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consistency
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@@ -2840,10 +2840,10 @@ namespace OpenSim.Region.Framework.Scenes
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}
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/// <summary>
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///
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/// Update just the root prim position in a linkset
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/// </summary>
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/// <param name="pos"></param>
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private void UpdateRootPosition(Vector3 pos)
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public void UpdateRootPosition(Vector3 pos)
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{
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// m_log.DebugFormat(
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// "[SCENE OBJECT GROUP]: Updating root position of {0} {1} to {2}", Name, LocalId, pos);
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