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several changes for osTeleportObject
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@@ -51,7 +51,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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/// </summary>
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public enum ThreatLevel
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{
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// Not documented, presumably means permanently disabled ?
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NoAccess = -1,
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/// <summary>
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@@ -496,7 +495,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void osSetInertiaAsSphere(LSL_Float mass, LSL_Float radius, vector centerOfMass);
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void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float lenght, vector centerOfMass,rotation lslrot);
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void osTeleportObject(LSL_Key objectUUID, vector targetPos, rotation targetrotation, LSL_Integer flags);
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LSL_Integer osTeleportObject(LSL_Key objectUUID, vector targetPos, rotation targetrotation, LSL_Integer flags);
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LSL_Integer osGetLinkNumber(LSL_String name);
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}
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}
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