Remove unused fields from CollisionEventUpdate

This commit is contained in:
Justin Clark-Casey (justincc)
2011-10-25 22:39:08 +01:00
parent c825c9a945
commit 0f83f87233
5 changed files with 10 additions and 28 deletions

View File

@@ -1350,7 +1350,7 @@ public sealed class BSPrim : PhysicsActor
// create the event for the collision
Dictionary<uint, ContactPoint> contactPoints = new Dictionary<uint, ContactPoint>();
contactPoints.Add(collidingWith, new ContactPoint(contactPoint, contactNormal, pentrationDepth));
CollisionEventUpdate args = new CollisionEventUpdate(LocalID, (int)type, 1, contactPoints);
CollisionEventUpdate args = new CollisionEventUpdate(contactPoints);
base.SendCollisionUpdate(args);
}
}