Massive console refactor. Greatly simplify interface.

This commit is contained in:
Melanie
2019-08-20 23:28:59 +01:00
parent f7a496136d
commit 0fd17c08ae
56 changed files with 430 additions and 453 deletions

View File

@@ -316,15 +316,17 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring
{
foreach (IMonitor monitor in m_staticMonitors)
{
MainConsole.Instance.OutputFormat(
MainConsole.Instance.Output(
"[MONITOR MODULE]: {0} reports {1} = {2}",
null,
m_scene.RegionInfo.RegionName, monitor.GetFriendlyName(), monitor.GetFriendlyValue());
}
foreach (KeyValuePair<string, float> tuple in m_scene.StatsReporter.GetExtraSimStats())
{
MainConsole.Instance.OutputFormat(
MainConsole.Instance.Output(
"[MONITOR MODULE]: {0} reports {1} = {2}",
null,
m_scene.RegionInfo.RegionName, tuple.Key, tuple.Value);
}
}

View File

@@ -1028,7 +1028,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
{
if (cmd.Length < 3)
{
MainConsole.Instance.OutputFormat("Usage: show name <uuid>");
MainConsole.Instance.Output("Usage: show name <uuid>");
return;
}
@@ -1040,7 +1040,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
if(!GetUser(userId, out ud))
{
MainConsole.Instance.OutputFormat("No name known for user with id {0}", userId);
MainConsole.Instance.Output("No name known for user with id {0}", null, userId);
return;
}