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Massive console refactor. Greatly simplify interface.
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6
OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs
Normal file → Executable file
6
OpenSim/Region/OptionalModules/World/AutoBackup/AutoBackupModule.cs
Normal file → Executable file
@@ -271,13 +271,13 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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if (args.Length != 2)
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{
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MainConsole.Instance.OutputFormat ("Usage: dooarbackup <regionname>");
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MainConsole.Instance.Output("Usage: dooarbackup <regionname>");
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return;
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}
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if(m_busy)
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{
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MainConsole.Instance.OutputFormat ("Already doing a backup, please try later");
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MainConsole.Instance.Output("Already doing a backup, please try later");
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return;
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}
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@@ -327,7 +327,7 @@ namespace OpenSim.Region.OptionalModules.World.AutoBackup
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m_busy = false;
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}
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if (!found)
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MainConsole.Instance.OutputFormat ("No such region {0}. Nothing to backup", name);
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MainConsole.Instance.Output("No such region {0}. Nothing to backup", null, name);
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}
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private void ParseDefaultConfig(IConfig config)
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4
OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs
Normal file → Executable file
4
OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs
Normal file → Executable file
@@ -145,7 +145,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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cdl.AddRow("teleport", m_scene.DebugTeleporting);
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cdl.AddRow("updates", m_scene.DebugUpdates);
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MainConsole.Instance.OutputFormat("Scene {0} options:", m_scene.Name);
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MainConsole.Instance.Output("Scene {0} options:", null, m_scene.Name);
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MainConsole.Instance.Output(cdl.ToString());
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}
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@@ -160,7 +160,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
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string value = args[4];
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SetSceneDebugOptions(new Dictionary<string, string>() { { key, value } });
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MainConsole.Instance.OutputFormat("Set {0} debug scene {1} = {2}", m_scene.Name, key, value);
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MainConsole.Instance.Output("Set {0} debug scene {1} = {2}", null, m_scene.Name, key, value);
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}
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else
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{
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