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https://github.com/opensim/opensim.git
synced 2026-08-01 06:06:06 +08:00
Massive console refactor. Greatly simplify interface.
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4
OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs
Normal file → Executable file
4
OpenSim/Region/ScriptEngine/XEngine/ScriptEngineConsoleCommands.cs
Normal file → Executable file
@@ -89,7 +89,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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}
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MainConsole.Instance.Output(cdt.ToString());
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MainConsole.Instance.OutputFormat("Total: {0}", sensorInfo.Count);
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MainConsole.Instance.Output("Total: {0}", null, sensorInfo.Count);
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}
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private void HandleShowTimers(string module, string[] cmdparams)
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@@ -120,7 +120,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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}
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MainConsole.Instance.Output(cdt.ToString());
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MainConsole.Instance.OutputFormat("Total: {0}", timersInfo.Count);
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MainConsole.Instance.Output("Total: {0}", null, timersInfo.Count);
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}
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}
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}
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@@ -456,7 +456,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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}
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si.DebugLevel = newLevel;
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MainConsole.Instance.OutputFormat("Set debug level of {0} {1} to {2}", si.ScriptName, si.ItemID, newLevel);
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MainConsole.Instance.Output("Set debug level of {0} {1} to {2}", null, si.ScriptName, si.ItemID, newLevel);
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}
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/// <summary>
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@@ -472,12 +472,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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if (ConsoleUtil.TryParseConsoleNaturalInt(MainConsole.Instance, args[3], out newDebug))
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{
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DebugLevel = newDebug;
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MainConsole.Instance.OutputFormat("Debug level set to {0} in XEngine for region {1}", newDebug, m_Scene.Name);
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MainConsole.Instance.Output("Debug level set to {0} in XEngine for region {1}", null, newDebug, m_Scene.Name);
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}
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}
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else if (args.Length == 3)
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{
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MainConsole.Instance.OutputFormat("Current debug level is {0}", DebugLevel);
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MainConsole.Instance.Output("Current debug level is {0}", null, DebugLevel);
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}
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else
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{
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@@ -532,7 +532,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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if (!UUID.TryParse(rawItemId, out itemId))
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{
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MainConsole.Instance.OutputFormat("ERROR: {0} is not a valid UUID", rawItemId);
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MainConsole.Instance.Output("ERROR: {0} is not a valid UUID", null, rawItemId);
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continue;
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}
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@@ -617,8 +617,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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{
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lock (m_Scripts)
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{
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MainConsole.Instance.OutputFormat(
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"Showing {0} scripts in {1}", m_Scripts.Count, m_Scene.RegionInfo.RegionName);
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MainConsole.Instance.Output(
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"Showing {0} scripts in {1}", null, m_Scripts.Count, m_Scene.RegionInfo.RegionName);
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}
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}
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@@ -669,8 +669,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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instance.Suspend();
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SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
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MainConsole.Instance.OutputFormat(
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MainConsole.Instance.Output(
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"Suspended {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
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null,
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instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
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}
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}
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@@ -682,8 +683,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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instance.Resume();
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SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
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MainConsole.Instance.OutputFormat(
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MainConsole.Instance.Output(
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"Resumed {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
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null,
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instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
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}
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}
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@@ -695,8 +697,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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instance.Start();
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SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
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MainConsole.Instance.OutputFormat(
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MainConsole.Instance.Output(
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"Started {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
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null,
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instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
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}
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}
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@@ -710,8 +713,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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instance.Stop(0);
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SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
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MainConsole.Instance.OutputFormat(
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MainConsole.Instance.Output(
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"Stopped {0}.{1}, item UUID {2}, prim UUID {3} @ {4}",
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null,
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instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, sop.AbsolutePosition);
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}
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}
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