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change default (in code) waterFogDensity
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@@ -520,7 +520,7 @@ namespace OpenSim.Framework
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public float scaleBelow = 0.2f;
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public float underWaterFogMod = 0.25f;
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public Vector3 waterFogColor = new Vector3(0.0156f, 0.149f, 0.2509f);
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public float waterFogDensity = 2;
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public float waterFogDensity = 10;
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public Vector2 wave1Dir = new Vector2(1.05f, -0.42f);
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public Vector2 wave2Dir = new Vector2(1.11f, -1.16f);
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public string Name;
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