change default (in code) waterFogDensity

This commit is contained in:
UbitUmarov
2020-07-09 17:38:31 +01:00
parent af6fa37cc2
commit 107ece1ce0

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@@ -520,7 +520,7 @@ namespace OpenSim.Framework
public float scaleBelow = 0.2f;
public float underWaterFogMod = 0.25f;
public Vector3 waterFogColor = new Vector3(0.0156f, 0.149f, 0.2509f);
public float waterFogDensity = 2;
public float waterFogDensity = 10;
public Vector2 wave1Dir = new Vector2(1.05f, -0.42f);
public Vector2 wave2Dir = new Vector2(1.11f, -1.16f);
public string Name;