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Mantis#1521. Thank you kindly, Lmmz for a patch that:
Improves the implementation of the particle system.
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@@ -1056,6 +1056,11 @@ namespace OpenSim.Region.Environment.Scenes
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m_particleSystem = pSystem.GetBytes();
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}
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public void RemoveParticleSystem()
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{
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m_particleSystem = new byte[0];
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}
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/// Terse updates
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public void AddTerseUpdateToAllAvatars()
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{
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