*Master User is now set up

*Added support for getting user profile information from remote grid server (untested)
*Updated prebuild.xml
This commit is contained in:
mingchen
2007-06-28 16:17:20 +00:00
parent e1ebfaef63
commit 108d89f894
43 changed files with 389 additions and 269 deletions

View File

@@ -42,6 +42,8 @@ using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Terrain;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Data;
using OpenSim.Framework.Types;
using OpenSim.Framework;
using OpenSim.Assets;
@@ -250,7 +252,14 @@ namespace OpenSim
LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine);
LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D());
LocalWorld.LoadPrimsFromStorage();
LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager);
//Master Avatar Setup
UserProfileData masterAvatar = commsManager.UserServer.SetupMasterUser(LocalWorld.RegionInfo.MasterAvatarFirstName, LocalWorld.RegionInfo.MasterAvatarLastName, LocalWorld.RegionInfo.MasterAvatarSandboxPassword);
if (masterAvatar != null)
{
LocalWorld.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID;
LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager);
}
LocalWorld.StartTimer();