* Tweak the character controller some more

* Add cursory integration with script engine.    
* LLMoveToTarget, LLSetBouyancy, LLSetStatus (Physical only), LLApplyImpulse, LLApplyTorque, LLPushObject..   etc.
* Still missing linked physical active and LLSetStatus with an axis lock.
This commit is contained in:
Teravus Ovares
2009-04-10 06:01:29 +00:00
parent b664566b8f
commit 10f5615573
2 changed files with 357 additions and 200 deletions

View File

@@ -963,7 +963,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
if (m_flying)
{
// Slight PID correction
vec.Z += (((-1 * m_parent_scene.gravityz) * m_mass) * 0.035f);
vec.Z += (((-1 * m_parent_scene.gravityz) * m_mass) * 0.06f);
//auto fly height. Kitto Flora