mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 11:57:03 +08:00
Merge branch 'master' into presence-refactor
This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability.
This commit is contained in:
@@ -67,7 +67,7 @@ namespace OpenSim.Services.Connectors
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IConfig authorizationConfig = source.Configs["AuthorizationService"];
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if (authorizationConfig == null)
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{
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m_log.Info("[AUTHORIZATION CONNECTOR]: AuthorizationService missing from OpenSim.ini");
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//m_log.Info("[AUTHORIZATION CONNECTOR]: AuthorizationService missing from OpenSim.ini");
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throw new Exception("Authorization connector init error");
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}
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@@ -86,6 +86,7 @@ namespace OpenSim.Services.Connectors
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bool responseOnFailure = authorizationConfig.GetBoolean("ResponseOnFailure",true);
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m_ResponseOnFailure = responseOnFailure;
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m_log.Info("[AUTHORIZATION CONNECTOR]: AuthorizationService initialized");
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}
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public bool IsAuthorizedForRegion(string userID, string firstname, string surname, string email, string regionName, string regionID, out string message)
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@@ -86,7 +86,7 @@ namespace OpenSim.Services.Connectors
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#region IGridService
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public virtual bool RegisterRegion(UUID scopeID, GridRegion regionInfo)
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public virtual string RegisterRegion(UUID scopeID, GridRegion regionInfo)
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{
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Dictionary<string, object> rinfo = regionInfo.ToKeyValuePairs();
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Dictionary<string, object> sendData = new Dictionary<string,object>();
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@@ -110,11 +110,23 @@ namespace OpenSim.Services.Connectors
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Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
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if (replyData.ContainsKey("Result")&& (replyData["Result"].ToString().ToLower() == "success"))
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return true;
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{
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return String.Empty;
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}
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else if (replyData.ContainsKey("Result")&& (replyData["Result"].ToString().ToLower() == "failure"))
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{
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m_log.DebugFormat("[GRID CONNECTOR]: Registration failed: {0}", replyData["Message"].ToString());
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return replyData["Message"].ToString();
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}
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else if (!replyData.ContainsKey("Result"))
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{
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m_log.DebugFormat("[GRID CONNECTOR]: reply data does not contain result field");
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}
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else
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{
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m_log.DebugFormat("[GRID CONNECTOR]: unexpected result {0}", replyData["Result"].ToString());
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return "Unexpected result "+replyData["Result"].ToString();
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}
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}
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else
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@@ -125,7 +137,7 @@ namespace OpenSim.Services.Connectors
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m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message);
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}
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return false;
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return "Error communicating with grid service";
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}
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public virtual bool DeregisterRegion(UUID regionID)
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535
OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs
Normal file
535
OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs
Normal file
@@ -0,0 +1,535 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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||||
* * Redistributions in binary form must reproduce the above copyright
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||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using log4net;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Services.Interfaces;
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using OpenSim.Server.Base;
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using OpenMetaverse;
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namespace OpenSim.Services.Connectors
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{
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public class XInventoryServicesConnector : IInventoryService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private string m_ServerURI = String.Empty;
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public XInventoryServicesConnector()
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{
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}
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public XInventoryServicesConnector(string serverURI)
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{
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m_ServerURI = serverURI.TrimEnd('/');
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}
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public XInventoryServicesConnector(IConfigSource source)
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{
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Initialise(source);
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}
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public virtual void Initialise(IConfigSource source)
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{
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IConfig assetConfig = source.Configs["InventoryService"];
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if (assetConfig == null)
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{
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m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpanSim.ini");
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throw new Exception("Inventory connector init error");
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}
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string serviceURI = assetConfig.GetString("InventoryServerURI",
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String.Empty);
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if (serviceURI == String.Empty)
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{
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m_log.Error("[INVENTORY CONNECTOR]: No Server URI named in section InventoryService");
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throw new Exception("Inventory connector init error");
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}
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m_ServerURI = serviceURI;
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}
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public bool CreateUserInventory(UUID principalID)
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{
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Dictionary<string,object> ret = MakeRequest("CREATEUSERINVENTORY",
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new Dictionary<string,object> {
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{ "PRINCIPAL", principalID.ToString() }
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});
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if (ret == null)
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return false;
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return bool.Parse(ret["RESULT"].ToString());
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}
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public List<InventoryFolderBase> GetInventorySkeleton(UUID principalID)
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{
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Dictionary<string,object> ret = MakeRequest("GETINVENTORYSKELETON",
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new Dictionary<string,object> {
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{ "PRINCIPAL", principalID.ToString() }
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});
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if (ret == null)
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return null;
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List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
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foreach (Object o in ret.Values)
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folders.Add(BuildFolder((Dictionary<string,object>)o));
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return folders;
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}
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public InventoryFolderBase GetRootFolder(UUID principalID)
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{
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Dictionary<string,object> ret = MakeRequest("GETROOTFOLDER",
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new Dictionary<string,object> {
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{ "PRINCIPAL", principalID.ToString() }
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});
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if (ret == null)
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return null;
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if (ret.Count == 0)
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return null;
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return BuildFolder(ret);
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}
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public InventoryFolderBase GetFolderForType(UUID principalID, AssetType type)
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{
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Dictionary<string,object> ret = MakeRequest("GETFOLDERFORTYPE",
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new Dictionary<string,object> {
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{ "PRINCIPAL", principalID.ToString() },
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{ "TYPE", ((int)type).ToString() }
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});
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if (ret == null)
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return null;
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if (ret.Count == 0)
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return null;
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return BuildFolder(ret);
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}
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public InventoryCollection GetFolderContent(UUID principalID, UUID folderID)
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{
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Dictionary<string,object> ret = MakeRequest("GETFOLDERCONTENT",
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new Dictionary<string,object> {
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{ "PRINCIPAL", principalID.ToString() },
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{ "FOLDER", folderID.ToString() }
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});
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if (ret == null)
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return null;
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if (ret.Count == 0)
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return null;
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InventoryCollection inventory = new InventoryCollection();
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inventory.Folders = new List<InventoryFolderBase>();
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inventory.Items = new List<InventoryItemBase>();
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inventory.UserID = principalID;
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Dictionary<string,object> folders =
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(Dictionary<string,object>)ret["FOLDERS"];
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Dictionary<string,object> items =
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(Dictionary<string,object>)ret["ITEMS"];
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foreach (Object o in folders.Values)
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inventory.Folders.Add(BuildFolder((Dictionary<string,object>)o));
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foreach (Object o in items.Values)
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inventory.Items.Add(BuildItem((Dictionary<string,object>)o));
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return inventory;
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}
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public List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID)
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{
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Dictionary<string,object> ret = MakeRequest("GETFOLDERCONTENT",
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new Dictionary<string,object> {
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{ "PRINCIPAL", principalID.ToString() },
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{ "FOLDER", folderID.ToString() }
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});
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if (ret == null)
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return null;
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if (ret.Count == 0)
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return null;
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List<InventoryItemBase> items = new List<InventoryItemBase>();
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foreach (Object o in ret.Values)
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items.Add(BuildItem((Dictionary<string,object>)o));
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return items;
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}
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public bool AddFolder(InventoryFolderBase folder)
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{
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Dictionary<string,object> ret = MakeRequest("ADDFOLDER",
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new Dictionary<string,object> {
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{ "ParentID", folder.ParentID.ToString() },
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{ "Type", folder.Type.ToString() },
|
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{ "Version", folder.Version.ToString() },
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{ "Name", folder.Name.ToString() },
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{ "Owner", folder.Owner.ToString() },
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{ "ID", folder.ID.ToString() }
|
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});
|
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if (ret == null)
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return false;
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|
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return bool.Parse(ret["RESULT"].ToString());
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}
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|
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public bool UpdateFolder(InventoryFolderBase folder)
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{
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Dictionary<string,object> ret = MakeRequest("UPDATEFOLDER",
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new Dictionary<string,object> {
|
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{ "ParentID", folder.ParentID.ToString() },
|
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{ "Type", folder.Type.ToString() },
|
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{ "Version", folder.Version.ToString() },
|
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{ "Name", folder.Name.ToString() },
|
||||
{ "Owner", folder.Owner.ToString() },
|
||||
{ "ID", folder.ID.ToString() }
|
||||
});
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
return bool.Parse(ret["RESULT"].ToString());
|
||||
}
|
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|
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public bool MoveFolder(InventoryFolderBase folder)
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{
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Dictionary<string,object> ret = MakeRequest("MOVEFOLDER",
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new Dictionary<string,object> {
|
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{ "ParentID", folder.ParentID.ToString() },
|
||||
{ "ID", folder.ID.ToString() }
|
||||
});
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
return bool.Parse(ret["RESULT"].ToString());
|
||||
}
|
||||
|
||||
public bool DeleteFolders(UUID principalID, List<UUID> folderIDs)
|
||||
{
|
||||
List<string> slist = new List<string>();
|
||||
|
||||
foreach (UUID f in folderIDs)
|
||||
slist.Add(f.ToString());
|
||||
|
||||
Dictionary<string,object> ret = MakeRequest("DELETEFOLDERS",
|
||||
new Dictionary<string,object> {
|
||||
{ "PRINCIPAL", principalID.ToString() },
|
||||
{ "FOLDERS", slist }
|
||||
});
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
return bool.Parse(ret["RESULT"].ToString());
|
||||
}
|
||||
|
||||
public bool PurgeFolder(InventoryFolderBase folder)
|
||||
{
|
||||
Dictionary<string,object> ret = MakeRequest("PURGEFOLDER",
|
||||
new Dictionary<string,object> {
|
||||
{ "ID", folder.ID.ToString() }
|
||||
});
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
return bool.Parse(ret["RESULT"].ToString());
|
||||
}
|
||||
|
||||
public bool AddItem(InventoryItemBase item)
|
||||
{
|
||||
Dictionary<string,object> ret = MakeRequest("ADDITEM",
|
||||
new Dictionary<string,object> {
|
||||
{ "AssetID", item.AssetID.ToString() },
|
||||
{ "AssetType", item.AssetType.ToString() },
|
||||
{ "Name", item.Name.ToString() },
|
||||
{ "Owner", item.Owner.ToString() },
|
||||
{ "ID", item.ID.ToString() },
|
||||
{ "InvType", item.InvType.ToString() },
|
||||
{ "Folder", item.Folder.ToString() },
|
||||
{ "CreatorId", item.CreatorId.ToString() },
|
||||
{ "Description", item.Description.ToString() },
|
||||
{ "NextPermissions", item.NextPermissions.ToString() },
|
||||
{ "CurrentPermissions", item.CurrentPermissions.ToString() },
|
||||
{ "BasePermissions", item.BasePermissions.ToString() },
|
||||
{ "EveryOnePermissions", item.EveryOnePermissions.ToString() },
|
||||
{ "GroupPermissions", item.GroupPermissions.ToString() },
|
||||
{ "GroupID", item.GroupID.ToString() },
|
||||
{ "GroupOwned", item.GroupOwned.ToString() },
|
||||
{ "SalePrice", item.SalePrice.ToString() },
|
||||
{ "SaleType", item.SaleType.ToString() },
|
||||
{ "Flags", item.Flags.ToString() },
|
||||
{ "CreationDate", item.CreationDate.ToString() }
|
||||
});
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
return bool.Parse(ret["RESULT"].ToString());
|
||||
}
|
||||
|
||||
public bool UpdateItem(InventoryItemBase item)
|
||||
{
|
||||
Dictionary<string,object> ret = MakeRequest("UPDATEITEM",
|
||||
new Dictionary<string,object> {
|
||||
{ "AssetID", item.AssetID.ToString() },
|
||||
{ "AssetType", item.AssetType.ToString() },
|
||||
{ "Name", item.Name.ToString() },
|
||||
{ "Owner", item.Owner.ToString() },
|
||||
{ "ID", item.ID.ToString() },
|
||||
{ "InvType", item.InvType.ToString() },
|
||||
{ "Folder", item.Folder.ToString() },
|
||||
{ "CreatorId", item.CreatorId.ToString() },
|
||||
{ "Description", item.Description.ToString() },
|
||||
{ "NextPermissions", item.NextPermissions.ToString() },
|
||||
{ "CurrentPermissions", item.CurrentPermissions.ToString() },
|
||||
{ "BasePermissions", item.BasePermissions.ToString() },
|
||||
{ "EveryOnePermissions", item.EveryOnePermissions.ToString() },
|
||||
{ "GroupPermissions", item.GroupPermissions.ToString() },
|
||||
{ "GroupID", item.GroupID.ToString() },
|
||||
{ "GroupOwned", item.GroupOwned.ToString() },
|
||||
{ "SalePrice", item.SalePrice.ToString() },
|
||||
{ "SaleType", item.SaleType.ToString() },
|
||||
{ "Flags", item.Flags.ToString() },
|
||||
{ "CreationDate", item.CreationDate.ToString() }
|
||||
});
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
return bool.Parse(ret["RESULT"].ToString());
|
||||
}
|
||||
|
||||
public bool MoveItems(UUID principalID, List<InventoryItemBase> items)
|
||||
{
|
||||
List<string> idlist = new List<string>();
|
||||
List<string> destlist = new List<string>();
|
||||
|
||||
foreach (InventoryItemBase item in items)
|
||||
{
|
||||
idlist.Add(item.ID.ToString());
|
||||
destlist.Add(item.Folder.ToString());
|
||||
}
|
||||
|
||||
Dictionary<string,object> ret = MakeRequest("MOVEITEMS",
|
||||
new Dictionary<string,object> {
|
||||
{ "PrincipalID", principalID.ToString() },
|
||||
{ "IDLIST", idlist },
|
||||
{ "DESTLIST", destlist }
|
||||
});
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
return bool.Parse(ret["RESULT"].ToString());
|
||||
}
|
||||
|
||||
public bool DeleteItems(UUID principalID, List<UUID> itemIDs)
|
||||
{
|
||||
List<string> slist = new List<string>();
|
||||
|
||||
foreach (UUID f in itemIDs)
|
||||
slist.Add(f.ToString());
|
||||
|
||||
Dictionary<string,object> ret = MakeRequest("DELETEITEMS",
|
||||
new Dictionary<string,object> {
|
||||
{ "PRINCIPAL", principalID.ToString() },
|
||||
{ "ITEMS", slist }
|
||||
});
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
return bool.Parse(ret["RESULT"].ToString());
|
||||
}
|
||||
|
||||
public InventoryItemBase GetItem(InventoryItemBase item)
|
||||
{
|
||||
Dictionary<string,object> ret = MakeRequest("GETITEM",
|
||||
new Dictionary<string,object> {
|
||||
{ "ID", item.ID.ToString() }
|
||||
});
|
||||
|
||||
if (ret == null)
|
||||
return null;
|
||||
|
||||
if (ret.Count == 0)
|
||||
return null;
|
||||
|
||||
return BuildItem(ret);
|
||||
}
|
||||
|
||||
public InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
||||
{
|
||||
Dictionary<string,object> ret = MakeRequest("GETFOLDER",
|
||||
new Dictionary<string,object> {
|
||||
{ "ID", folder.ID.ToString() }
|
||||
});
|
||||
|
||||
if (ret == null)
|
||||
return null;
|
||||
|
||||
if (ret.Count == 0)
|
||||
return null;
|
||||
|
||||
return BuildFolder(ret);
|
||||
}
|
||||
|
||||
public List<InventoryItemBase> GetActiveGestures(UUID principalID)
|
||||
{
|
||||
Dictionary<string,object> ret = MakeRequest("GETACTIVEGESTURES",
|
||||
new Dictionary<string,object> {
|
||||
{ "PRINCIPAL", principalID.ToString() }
|
||||
});
|
||||
|
||||
if (ret == null)
|
||||
return null;
|
||||
|
||||
List<InventoryItemBase> items = new List<InventoryItemBase>();
|
||||
|
||||
foreach (Object o in ret.Values)
|
||||
items.Add(BuildItem((Dictionary<string,object>)o));
|
||||
|
||||
return items;
|
||||
}
|
||||
|
||||
public int GetAssetPermissions(UUID principalID, UUID assetID)
|
||||
{
|
||||
Dictionary<string,object> ret = MakeRequest("GETASSETPERMISSIONS",
|
||||
new Dictionary<string,object> {
|
||||
{ "PRINCIPAL", principalID.ToString() },
|
||||
{ "ASSET", assetID.ToString() }
|
||||
});
|
||||
|
||||
if (ret == null)
|
||||
return 0;
|
||||
|
||||
return int.Parse(ret["RESULT"].ToString());
|
||||
}
|
||||
|
||||
|
||||
// These are either obsolete or unused
|
||||
//
|
||||
public InventoryCollection GetUserInventory(UUID principalID)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public void GetUserInventory(UUID principalID, InventoryReceiptCallback callback)
|
||||
{
|
||||
}
|
||||
|
||||
public bool HasInventoryForUser(UUID principalID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Helpers
|
||||
//
|
||||
private Dictionary<string,object> MakeRequest(string method,
|
||||
Dictionary<string,object> sendData)
|
||||
{
|
||||
sendData["METHOD"] = method;
|
||||
|
||||
string reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||
m_ServerURI + "/xinventory",
|
||||
ServerUtils.BuildQueryString(sendData));
|
||||
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
|
||||
reply);
|
||||
|
||||
return replyData;
|
||||
}
|
||||
|
||||
private InventoryFolderBase BuildFolder(Dictionary<string,object> data)
|
||||
{
|
||||
InventoryFolderBase folder = new InventoryFolderBase();
|
||||
|
||||
folder.ParentID = new UUID(data["ParentID"].ToString());
|
||||
folder.Type = short.Parse(data["Type"].ToString());
|
||||
folder.Version = ushort.Parse(data["Version"].ToString());
|
||||
folder.Name = data["Name"].ToString();
|
||||
folder.Owner = new UUID(data["Owner"].ToString());
|
||||
folder.ID = new UUID(data["ID"].ToString());
|
||||
|
||||
return folder;
|
||||
}
|
||||
|
||||
private InventoryItemBase BuildItem(Dictionary<string,object> data)
|
||||
{
|
||||
InventoryItemBase item = new InventoryItemBase();
|
||||
|
||||
item.AssetID = new UUID(data["AssetID"].ToString());
|
||||
item.AssetType = int.Parse(data["AssetType"].ToString());
|
||||
item.Name = data["Name"].ToString();
|
||||
item.Owner = new UUID(data["Owner"].ToString());
|
||||
item.ID = new UUID(data["ID"].ToString());
|
||||
item.InvType = int.Parse(data["InvType"].ToString());
|
||||
item.Folder = new UUID(data["Folder"].ToString());
|
||||
item.CreatorId = data["CreatorId"].ToString();
|
||||
item.Description = data["Description"].ToString();
|
||||
item.NextPermissions = uint.Parse(data["NextPermissions"].ToString());
|
||||
item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString());
|
||||
item.BasePermissions = uint.Parse(data["BasePermissions"].ToString());
|
||||
item.EveryOnePermissions = uint.Parse(data["EveryOnePermissions"].ToString());
|
||||
item.GroupPermissions = uint.Parse(data["GroupPermissions"].ToString());
|
||||
item.GroupID = new UUID(data["GroupID"].ToString());
|
||||
item.GroupOwned = bool.Parse(data["GroupOwned"].ToString());
|
||||
item.SalePrice = int.Parse(data["SalePrice"].ToString());
|
||||
item.SaleType = byte.Parse(data["SaleType"].ToString());
|
||||
item.Flags = uint.Parse(data["Flags"].ToString());
|
||||
item.CreationDate = int.Parse(data["CreationDate"].ToString());
|
||||
|
||||
return item;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -52,6 +52,7 @@ namespace OpenSim.Services.GridService
|
||||
protected IConfigSource m_config;
|
||||
|
||||
protected IAuthenticationService m_AuthenticationService = null;
|
||||
protected bool m_AllowDuplicateNames = false;
|
||||
|
||||
public GridService(IConfigSource config)
|
||||
: base(config)
|
||||
@@ -71,6 +72,7 @@ namespace OpenSim.Services.GridService
|
||||
Object[] args = new Object[] { config };
|
||||
m_AuthenticationService = ServerUtils.LoadPlugin<IAuthenticationService>(authService, args);
|
||||
}
|
||||
m_AllowDuplicateNames = gridConfig.GetBoolean("AllowDuplicateNames", m_AllowDuplicateNames);
|
||||
}
|
||||
|
||||
if (m_RootInstance == null)
|
||||
@@ -95,7 +97,7 @@ namespace OpenSim.Services.GridService
|
||||
|
||||
#region IGridService
|
||||
|
||||
public bool RegisterRegion(UUID scopeID, GridRegion regionInfos)
|
||||
public string RegisterRegion(UUID scopeID, GridRegion regionInfos)
|
||||
{
|
||||
IConfig gridConfig = m_config.Configs["GridService"];
|
||||
// This needs better sanity testing. What if regionInfo is registering in
|
||||
@@ -116,7 +118,7 @@ namespace OpenSim.Services.GridService
|
||||
// Regions reserved for the null key cannot be taken.
|
||||
//
|
||||
if (region.Data["PrincipalID"] == UUID.Zero.ToString())
|
||||
return false;
|
||||
return "Region location us reserved";
|
||||
|
||||
// Treat it as an auth request
|
||||
//
|
||||
@@ -132,12 +134,10 @@ namespace OpenSim.Services.GridService
|
||||
// Can we authenticate at all?
|
||||
//
|
||||
if (m_AuthenticationService == null)
|
||||
return false;
|
||||
return "No authentication possible";
|
||||
|
||||
if (!m_AuthenticationService.Verify(new UUID(region.Data["PrincipalID"].ToString()), regionInfos.Token, 30))
|
||||
return false;
|
||||
|
||||
return false;
|
||||
return "Bad authentication";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -145,13 +145,13 @@ namespace OpenSim.Services.GridService
|
||||
{
|
||||
m_log.WarnFormat("[GRID SERVICE]: Region {0} tried to register in coordinates {1}, {2} which are already in use in scope {3}.",
|
||||
regionInfos.RegionID, regionInfos.RegionLocX, regionInfos.RegionLocY, scopeID);
|
||||
return false;
|
||||
return "Region overlaps another region";
|
||||
}
|
||||
if ((region != null) && (region.RegionID == regionInfos.RegionID) &&
|
||||
((region.posX != regionInfos.RegionLocX) || (region.posY != regionInfos.RegionLocY)))
|
||||
{
|
||||
if ((Convert.ToInt32(region.Data["flags"]) & (int)OpenSim.Data.RegionFlags.NoMove) != 0)
|
||||
return false;
|
||||
return "Can't move this region";
|
||||
|
||||
// Region reregistering in other coordinates. Delete the old entry
|
||||
m_log.DebugFormat("[GRID SERVICE]: Region {0} ({1}) was previously registered at {2}-{3}. Deleting old entry.",
|
||||
@@ -167,6 +167,23 @@ namespace OpenSim.Services.GridService
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_AllowDuplicateNames)
|
||||
{
|
||||
List<RegionData> dupe = m_Database.Get(regionInfos.RegionName, scopeID);
|
||||
if (dupe != null && dupe.Count > 0)
|
||||
{
|
||||
foreach (RegionData d in dupe)
|
||||
{
|
||||
if (d.RegionID != regionInfos.RegionID)
|
||||
{
|
||||
m_log.WarnFormat("[GRID SERVICE]: Region {0} tried to register duplicate name with ID {1}.",
|
||||
regionInfos.RegionName, regionInfos.RegionID);
|
||||
return "Duplicate region name";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Everything is ok, let's register
|
||||
RegionData rdata = RegionInfo2RegionData(regionInfos);
|
||||
rdata.ScopeID = scopeID;
|
||||
@@ -175,7 +192,7 @@ namespace OpenSim.Services.GridService
|
||||
{
|
||||
int oldFlags = Convert.ToInt32(region.Data["flags"]);
|
||||
if ((oldFlags & (int)OpenSim.Data.RegionFlags.LockedOut) != 0)
|
||||
return false;
|
||||
return "Region locked out";
|
||||
|
||||
oldFlags &= ~(int)OpenSim.Data.RegionFlags.Reservation;
|
||||
|
||||
@@ -211,7 +228,7 @@ namespace OpenSim.Services.GridService
|
||||
m_log.DebugFormat("[GRID SERVICE]: Region {0} ({1}) registered successfully at {2}-{3}",
|
||||
regionInfos.RegionName, regionInfos.RegionID, regionInfos.RegionLocX, regionInfos.RegionLocY);
|
||||
|
||||
return true;
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
public bool DeregisterRegion(UUID regionID)
|
||||
|
||||
@@ -42,7 +42,7 @@ namespace OpenSim.Services.Interfaces
|
||||
/// <param name="regionInfos"> </param>
|
||||
/// <returns></returns>
|
||||
/// <exception cref="System.Exception">Thrown if region registration failed</exception>
|
||||
bool RegisterRegion(UUID scopeID, GridRegion regionInfos);
|
||||
string RegisterRegion(UUID scopeID, GridRegion regionInfos);
|
||||
|
||||
/// <summary>
|
||||
/// Deregister a region with the grid service.
|
||||
|
||||
Reference in New Issue
Block a user