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Fix a couple of typos
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@@ -298,7 +298,7 @@ namespace OpenSim.Services.MapImageService
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{
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// Create a new output tile with a transparent background
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Bitmap bm = new Bitmap(IMAGE_WIDTH, IMAGE_WIDTH, PixelFormat.Format24bppRgb);
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//bm.MakeTransparent(); // 24bpp does not have transparency, this whould make it 32bpp
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//bm.MakeTransparent(); // 24bpp does not have transparency, this would make it 32bpp
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return bm;
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}
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}
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