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* A bit of spice from here, a pinch of salt from there, some brains that attracts zombies.. a recipe for llRezObject
* Original patch by YZh Thanks YZH!!!! * object_rez event patch by Melanie, Thanks Melanie!!! * Some fixups, some missing things(velocity,rotation) * script delay * Recoil * Standard error messages * Standard silent failures * Easter egg management
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@@ -697,9 +697,9 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_LSL_Functions.llMakeFire();
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}
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public void llRezObject(string inventory, vector pos, rotation rot, int param)
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public void llRezObject(string inventory, vector pos, vector vel, rotation rot, int param)
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{
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m_LSL_Functions.llRezObject(inventory, pos, rot, param);
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m_LSL_Functions.llRezObject(inventory, pos, vel, rot, param);
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}
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public void llLookAt(vector target, double strength, double damping)
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