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cosmitics; allow to wear 3 animesh objects
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@@ -136,7 +136,7 @@ namespace OpenSim.Region.ClientStack.Linden
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m_features["AnimatedObjects"] = new OSDMap()
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{
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["AnimatedObjectMaxTris"] = OSD.FromInteger(150000),
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["MaxAgentAnimatedObjectAttachments"] = OSD.FromInteger(2)
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["MaxAgentAnimatedObjectAttachments"] = OSD.FromInteger(Constants.MaxAgentAnimatedObjectAttachments)
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};
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m_features["BakesOnMeshEnabled"] = true;
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