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* Tweak the BulletDotNETPlugin character controller so it feels more finished.
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@@ -68,7 +68,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
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public float geomDefaultDensity = 10.000006836f;
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private float avPIDD = 65f;
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private float avPIDP = 28f;
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private float avPIDP = 21f;
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private float avCapRadius = 0.37f;
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private float avStandupTensor = 2000000f;
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private float avDensity = 80f;
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