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*Parcels and their access lists now store over multiple sessions when the datastore is sqlite
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@@ -51,7 +51,7 @@ namespace OpenSim.Region.Environment.Interfaces
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double[,] LoadTerrain(LLUUID regionID);
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void StoreLandObject(Land Parcel,LLUUID regionUUID);
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void RemoveLandObject(uint ID, LLUUID regionUUID);
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void RemoveLandObject(LLUUID globalID);
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List<Framework.LandData> LoadLandObjects(LLUUID regionUUID);
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void Shutdown();
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