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*Parcels and their access lists now store over multiple sessions when the datastore is sqlite
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@@ -63,7 +63,7 @@ namespace OpenSim.DataStore.NullStorage
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return null;
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}
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public void RemoveLandObject(uint id, LLUUID regionUUID)
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public void RemoveLandObject(LLUUID globalID)
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{
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}
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