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* Started major restructusing of comms to prepare for better grid and region functionality
* Working towards one shared set of services * Killed off two projects with very little functionality
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@@ -649,7 +649,7 @@ namespace OpenSim.Region.Environment.Scenes
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CreateAndAddScenePresence(client, child);
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m_LandManager.sendParcelOverlay(client);
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commsManager.UserProfiles.AddNewUser(client.AgentId);
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commsManager.UserProfileCache.AddNewUser(client.AgentId);
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commsManager.TransactionsManager.AddUser(client.AgentId);
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}
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@@ -697,10 +697,10 @@ namespace OpenSim.Region.Environment.Scenes
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client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage);
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client.OnCreateNewInventoryItem += CreateNewInventoryItem;
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client.OnCreateNewInventoryFolder += commsManager.UserProfiles.HandleCreateInventoryFolder;
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client.OnFetchInventoryDescendents += commsManager.UserProfiles.HandleFecthInventoryDescendents;
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client.OnCreateNewInventoryFolder += commsManager.UserProfileCache.HandleCreateInventoryFolder;
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client.OnFetchInventoryDescendents += commsManager.UserProfileCache.HandleFecthInventoryDescendents;
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client.OnRequestTaskInventory += RequestTaskInventory;
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client.OnFetchInventory += commsManager.UserProfiles.HandleFetchInventory;
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client.OnFetchInventory += commsManager.UserProfileCache.HandleFetchInventory;
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client.OnUpdateInventoryItem += UDPUpdateInventoryItemAsset;
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client.OnAssetUploadRequest += commsManager.TransactionsManager.HandleUDPUploadRequest;
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client.OnXferReceive += commsManager.TransactionsManager.HandleXfer;
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@@ -796,7 +796,7 @@ namespace OpenSim.Region.Environment.Scenes
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avatar.Close();
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// Remove client agent from profile, so new logins will work
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commsManager.UserServer.clearUserAgent(agentID);
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commsManager.UserService.clearUserAgent(agentID);
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return;
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}
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@@ -927,7 +927,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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public void RegisterRegionWithComms()
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{
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regionCommsHost = commsManager.GridServer.RegisterRegion(m_regInfo);
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regionCommsHost = commsManager.GridService.RegisterRegion(m_regInfo);
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if (regionCommsHost != null)
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{
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regionCommsHost.OnExpectUser += NewUserConnection;
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@@ -989,7 +989,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// </summary>
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public void InformClientOfNeighbours(IClientAPI remoteClient)
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{
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List<RegionInfo> neighbours = commsManager.GridServer.RequestNeighbours(m_regInfo);
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List<RegionInfo> neighbours = commsManager.GridService.RequestNeighbours(m_regInfo);
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if (neighbours != null)
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{
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@@ -1014,7 +1014,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <returns></returns>
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public RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle)
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{
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return commsManager.GridServer.RequestNeighbourInfo(regionHandle);
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return commsManager.GridService.RequestNeighbourInfo(regionHandle);
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}
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/// <summary>
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@@ -1027,7 +1027,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY)
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{
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List<MapBlockData> mapBlocks;
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mapBlocks = commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
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mapBlocks = commsManager.GridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
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remoteClient.SendMapBlock(mapBlocks);
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}
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