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Add "show object pos <start-coord> to <end-coord>" command to simulator console.
This allows you to display details of all objects in a given bounding box. Values parts of the co-ord can be left out as appropriate (e.g. to get all objects between the ground and z=30. See "help show object pos" for more details.
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@@ -533,6 +533,19 @@ namespace OpenSim.Framework
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return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
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}
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/// <summary>
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/// Determines whether a point is inside a bounding box.
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/// </summary>
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/// <param name='v'>/param>
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/// <param name='min'></param>
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/// <param name='max'></param>
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/// <returns></returns>
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public static bool IsInsideBox(Vector3 v, Vector3 min, Vector3 max)
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{
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return v.X >= min.X & v.Y >= min.Y && v.Z >= min.Z
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&& v.X <= max.X && v.Y <= max.Y && v.Z <= max.Z;
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}
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/// <summary>
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/// Are the co-ordinates of the new region visible from the old region?
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/// </summary>
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