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https://github.com/opensim/opensim.git
synced 2026-08-12 04:05:42 +08:00
A lot more beef on the login service. The LLLoginResponse is a MONSTER! Almost done...
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@@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Reflection;
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using System.Text.RegularExpressions;
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@@ -8,6 +9,7 @@ using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Capabilities;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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@@ -27,6 +29,8 @@ namespace OpenSim.Services.LLLoginService
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private string m_DefaultRegionName;
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private string m_RemoteSimulationDll;
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private string m_WelcomeMessage;
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private bool m_RequireInventory;
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public LLLoginService(IConfigSource config, ISimulationService simService)
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{
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@@ -42,6 +46,8 @@ namespace OpenSim.Services.LLLoginService
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m_DefaultRegionName = serverConfig.GetString("DefaultRegion", String.Empty);
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m_RemoteSimulationDll = serverConfig.GetString("RemoteSimulationService", String.Empty);
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m_WelcomeMessage = serverConfig.GetString("WelcomeMessage", "Welcome to OpenSim!");
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m_RequireInventory = serverConfig.GetBoolean("RequireInventory", true);
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// These 3 are required; the other 2 aren't
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if (accountService == string.Empty || authService == string.Empty ||
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@@ -64,50 +70,76 @@ namespace OpenSim.Services.LLLoginService
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{
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}
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public LoginResponse Login(string firstName, string lastName, string passwd, string startLocation)
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public LoginResponse Login(string firstName, string lastName, string passwd, string startLocation, IPEndPoint clientIP)
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{
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bool success = false;
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// Get the account and check that it exists
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UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, firstName, lastName);
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if (account == null)
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{
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: user not found");
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return LLFailedLoginResponse.UserProblem;
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}
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// Authenticate this user
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string token = m_AuthenticationService.Authenticate(account.PrincipalID, passwd, 30);
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UUID secureSession = UUID.Zero;
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if ((token == string.Empty) || (token != string.Empty && !UUID.TryParse(token, out secureSession)))
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{
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: authentication failed");
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return LLFailedLoginResponse.UserProblem;
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}
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// Get the user's inventory
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List<InventoryFolderBase> inventorySkel = m_InventoryService.GetInventorySkeleton(account.PrincipalID);
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if ((inventorySkel == null) || (inventorySkel != null && inventorySkel.Count == 0))
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if (m_RequireInventory && ((inventorySkel == null) || (inventorySkel != null && inventorySkel.Count == 0)))
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{
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: unable to retrieve user inventory");
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return LLFailedLoginResponse.InventoryProblem;
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}
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// Login the presence
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// We may want to check for user already logged in, to
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// stay compatible with what people expect...
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UUID session = UUID.Random();
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PresenceInfo presence = null;
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GridRegion home = null;
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if (m_PresenceService != null)
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{
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success = m_PresenceService.LoginAgent(account.PrincipalID.ToString(), session, secureSession);
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if (!success)
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{
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: could not login presence");
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return LLFailedLoginResponse.GridProblem;
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}
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// Get the updated presence info
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presence = m_PresenceService.GetAgent(session);
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// Get the home region
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if ((presence.HomeRegionID != UUID.Zero) && m_GridService != null)
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{
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home = m_GridService.GetRegionByUUID(account.ScopeID, presence.HomeRegionID);
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}
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}
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// Find the destination region/grid
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string where = string.Empty;
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Vector3 position = Vector3.Zero;
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Vector3 lookAt = Vector3.Zero;
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GridRegion destination = FindDestination(account, session, startLocation, out where, out position, out lookAt);
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GridRegion destination = FindDestination(account, presence, session, startLocation, out where, out position, out lookAt);
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if (destination == null)
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{
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m_PresenceService.LogoutAgent(session);
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: destination not found");
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return LLFailedLoginResponse.GridProblem;
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}
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// Instantiate/get the simulation interface and launch an agent at the destination
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ISimulationService simConnector = null;
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success = false;
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string reason = string.Empty;
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uint circuitCode = 0;
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AgentCircuitData aCircuit = null;
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Object[] args = new Object[] { destination };
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// HG standalones have both a localSimulatonDll and a remoteSimulationDll
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// non-HG standalones have just a localSimulationDll
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@@ -117,20 +149,27 @@ namespace OpenSim.Services.LLLoginService
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else if (m_RemoteSimulationDll != string.Empty)
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simConnector = ServerUtils.LoadPlugin<ISimulationService>(m_RemoteSimulationDll, args);
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if (simConnector != null)
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success = LaunchAgent(simConnector, destination, account, session, out reason);
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if (!success)
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{
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circuitCode = (uint)Util.RandomClass.Next(); ;
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aCircuit = LaunchAgent(simConnector, destination, account, session, secureSession, circuitCode, position, out reason);
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}
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if (aCircuit == null)
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{
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m_PresenceService.LogoutAgent(session);
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m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: {0}", reason);
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return LLFailedLoginResponse.GridProblem;
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}
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// TODO: Get Friends list...
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// Finally, fill out the response and return it
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LLLoginResponse response = new LLLoginResponse();
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//....
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LLLoginResponse response = new LLLoginResponse(account, aCircuit, presence, destination, inventorySkel,
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where, startLocation, position, lookAt, m_WelcomeMessage, home, clientIP);
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return response;
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}
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private GridRegion FindDestination(UserAccount account, UUID sessionID, string startLocation, out string where, out Vector3 position, out Vector3 lookAt)
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private GridRegion FindDestination(UserAccount account, PresenceInfo pinfo, UUID sessionID, string startLocation, out string where, out Vector3 position, out Vector3 lookAt)
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{
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where = "home";
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position = new Vector3(128, 128, 0);
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@@ -141,12 +180,11 @@ namespace OpenSim.Services.LLLoginService
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if (m_PresenceService == null || m_GridService == null)
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return null;
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GridRegion region = null;
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PresenceInfo pinfo = m_PresenceService.GetAgent(sessionID);
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// this should succeed; if it doesn't there's something wrong with this grid
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if (pinfo == null)
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return null;
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GridRegion region = null;
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if (pinfo.HomeRegionID.Equals(UUID.Zero))
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region = m_GridService.GetRegionByName(account.ScopeID, m_DefaultRegionName);
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else
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@@ -161,12 +199,11 @@ namespace OpenSim.Services.LLLoginService
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if (m_PresenceService == null || m_GridService == null)
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return null;
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GridRegion region = null;
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PresenceInfo pinfo = m_PresenceService.GetAgent(sessionID);
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// this should succeed; if it doesn't there's something wrong with this grid
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if (pinfo == null)
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return null;
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GridRegion region = null;
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if (pinfo.RegionID.Equals(UUID.Zero))
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region = m_GridService.GetRegionByName(account.ScopeID, m_DefaultRegionName);
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else
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@@ -250,24 +287,29 @@ namespace OpenSim.Services.LLLoginService
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}
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private bool LaunchAgent(ISimulationService simConnector, GridRegion region, UserAccount account, UUID session, out string reason)
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private AgentCircuitData LaunchAgent(ISimulationService simConnector, GridRegion region, UserAccount account,
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UUID session, UUID secureSession, uint circuit, Vector3 position, out string reason)
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{
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reason = string.Empty;
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AgentCircuitData aCircuit = new AgentCircuitData();
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aCircuit.AgentID = account.PrincipalID;
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//aCircuit.Appearance = optional
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//aCircuit.BaseFolder = irrelevant
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//aCircuit.CapsPath = required
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aCircuit.CapsPath = CapsUtil.GetRandomCapsObjectPath();
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aCircuit.child = false;
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//aCircuit.circuitcode = required
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aCircuit.circuitcode = circuit;
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aCircuit.firstname = account.FirstName;
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//aCircuit.InventoryFolder = irrelevant
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aCircuit.lastname = account.LastName;
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//aCircuit.SecureSessionID = required
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aCircuit.SecureSessionID = secureSession;
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aCircuit.SessionID = session;
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//aCircuit.startpos = required
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aCircuit.startpos = position;
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return simConnector.CreateAgent(region.RegionHandle, aCircuit, 0, out reason);
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if (simConnector.CreateAgent(region.RegionHandle, aCircuit, 0, out reason))
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return aCircuit;
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return null;
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}
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}
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