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refactor: move most animation methods from ScenePresence into a new ScenePresenceAnimator class
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@@ -801,7 +801,7 @@ namespace OpenSim.Region.Framework.Scenes
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IEventQueue eq = avatar.Scene.RequestModuleInterface<IEventQueue>();
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// Reset animations; the viewer does that in teleports.
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avatar.ResetAnimations();
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avatar.Animator.ResetAnimations();
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if (regionHandle == m_regionInfo.RegionHandle)
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{
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