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All physics plugins are now region modules. Compiles but doesn't run.
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@@ -98,7 +98,7 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
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/// Useful in debug messages to distinguish one OdeScene instance from another.
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/// Usually set to include the region name that the physics engine is acting for.
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/// </summary>
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public string Name { get; protected set; }
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public string PhysicsSceneName { get; protected set; }
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/// <summary>
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/// A string identifying the family of this physics engine. Most common values returned
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@@ -126,17 +126,6 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
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}
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}
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// Deprecated. Do not use this for new physics engines.
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public abstract void Initialise(IMesher meshmerizer, IConfigSource config);
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// For older physics engines that do not implement non-legacy region sizes.
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// If the physics engine handles the region extent feature, it overrides this function.
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public virtual void Initialise(IMesher meshmerizer, IConfigSource config, Vector3 regionExtent)
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{
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// If not overridden, call the old initialization entry.
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Initialise(meshmerizer, config);
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}
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/// <summary>
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/// Add an avatar
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/// </summary>
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