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* Spring cleaning on Region.Environment.
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
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@@ -30,9 +30,9 @@ using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment.Interfaces
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{
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public interface IAvatarFactory
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public interface IAvatarFactory
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{
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bool TryGetAvatarAppearance(LLUUID avatarId, out AvatarAppearance appearance);
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void UpdateDatabase(LLUUID userID, AvatarAppearance avatAppearance);
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}
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}
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}
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