mirror of
https://github.com/opensim/opensim.git
synced 2026-08-12 12:25:42 +08:00
* Spring cleaning on Region.Environment.
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
This commit is contained in:
@@ -44,15 +44,15 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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public class ChatModule : IRegionModule, ISimChat
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private string m_defaultzone = null;
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private readonly List<Scene> m_scenes = new List<Scene>();
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private string m_defaultzone;
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private IRCChatModule m_irc = null;
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private Thread m_irc_connector = null;
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private IRCChatModule m_irc;
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private Thread m_irc_connector;
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private string m_last_leaving_user = null;
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private string m_last_new_user = null;
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private string m_last_leaving_user;
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private string m_last_new_user;
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private int m_saydistance = 30;
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private List<Scene> m_scenes = new List<Scene>();
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private int m_shoutdistance = 100;
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internal object m_syncInit = new object();
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internal object m_syncLogout = new object();
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@@ -257,7 +257,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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}
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catch (Exception ex)
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{
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m_log.Error("[IRC]: NewClient exception trap:" + ex.ToString());
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m_log.Error("[IRC]: NewClient exception trap:" + ex);
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}
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}
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@@ -284,7 +284,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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}
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catch (Exception ex)
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{
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m_log.Error("[IRC]: ClientLoggedOut exception trap:" + ex.ToString());
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m_log.Error("[IRC]: ClientLoggedOut exception trap:" + ex);
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}
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}
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}
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@@ -372,24 +372,24 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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#endregion
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Thread listener;
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private string m_basenick = null;
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private string m_channel = null;
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private bool m_connected = false;
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private bool m_enabled = false;
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private List<Scene> m_last_scenes = null;
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private string m_nick = null;
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private uint m_port = 6668;
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private string m_privmsgformat = "PRIVMSG {0} :<{1} in {2}>: {3}";
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private readonly string m_basenick;
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private readonly string m_channel;
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private readonly bool m_enabled;
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private readonly uint m_port = 6668;
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private readonly string m_privmsgformat = "PRIVMSG {0} :<{1} in {2}>: {3}";
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private readonly string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
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private Thread listener;
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private bool m_connected;
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private List<Scene> m_last_scenes;
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private string m_nick;
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private StreamReader m_reader;
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private List<Scene> m_scenes = null;
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private string m_server = null;
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private List<Scene> m_scenes;
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private string m_server;
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private NetworkStream m_stream;
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internal object m_syncConnect = new object();
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private TcpClient m_tcp;
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private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
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private StreamWriter m_writer;
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private Thread pingSender;
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@@ -478,13 +478,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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m_reader = new StreamReader(m_stream);
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m_writer = new StreamWriter(m_stream);
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pingSender = new Thread(new ThreadStart(PingRun));
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pingSender = new Thread(PingRun);
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pingSender.Name = "PingSenderThread";
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pingSender.IsBackground = true;
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pingSender.Start();
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ThreadTracker.Add(pingSender);
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listener = new Thread(new ThreadStart(ListenerRun));
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listener = new Thread(ListenerRun);
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listener.Name = "IRCChatModuleListenerThread";
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listener.IsBackground = true;
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listener.Start();
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@@ -545,7 +545,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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}
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catch (Exception ex)
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{
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m_log.Error("[IRC]: PrivMsg exception trap:" + ex.ToString());
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m_log.Error("[IRC]: PrivMsg exception trap:" + ex);
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}
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}
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@@ -588,7 +588,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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{
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try
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{
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if (m_connected == true)
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if (m_connected)
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{
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m_writer.WriteLine("PING :" + m_server);
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m_writer.Flush();
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@@ -602,7 +602,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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}
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catch (Exception ex)
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{
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m_log.Error("[IRC]: PingRun exception trap:" + ex.ToString() + "\n" + ex.StackTrace);
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m_log.Error("[IRC]: PingRun exception trap:" + ex + "\n" + ex.StackTrace);
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}
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}
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}
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@@ -615,7 +615,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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{
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try
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{
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while ((m_connected == true) && ((inputLine = m_reader.ReadLine()) != null))
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while (m_connected && ((inputLine = m_reader.ReadLine()) != null))
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{
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// Console.WriteLine(inputLine);
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if (inputLine.Contains(m_channel))
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@@ -659,7 +659,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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}
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catch (Exception ex)
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{
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m_log.Error("[IRC]: ListenerRun exception trap:" + ex.ToString() + "\n" + ex.StackTrace);
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m_log.Error("[IRC]: ListenerRun exception trap:" + ex + "\n" + ex.StackTrace);
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}
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}
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}
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@@ -685,7 +685,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
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}
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catch (Exception ex) // IRC gate should not crash Sim
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{
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m_log.Error("[IRC]: BroadcastSim Exception Trap:" + ex.ToString() + "\n" + ex.StackTrace);
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m_log.Error("[IRC]: BroadcastSim Exception Trap:" + ex + "\n" + ex.StackTrace);
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}
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}
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@@ -65,55 +65,55 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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public class SampleMoneyModule : IMoneyModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private readonly Dictionary<LLUUID, int> m_KnownClientFunds = new Dictionary<LLUUID, int>();
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/// <summary>
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/// Region UUIDS indexed by AgentID
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/// </summary>
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private readonly Dictionary<LLUUID, LLUUID> m_rootAgents = new Dictionary<LLUUID, LLUUID>();
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/// <summary>
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/// Scenes by Region Handle
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/// </summary>
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private readonly Dictionary<ulong, Scene> m_scenel = new Dictionary<ulong, Scene>();
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/// <summary>
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/// Where Stipends come from and Fees go to.
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/// </summary>
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private LLUUID EconomyBaseAccount = LLUUID.Zero;
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private float EnergyEfficiency = 0f;
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private bool gridmode = false;
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private float EnergyEfficiency;
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private bool gridmode;
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private ObjectPaid handerOnObjectPaid;
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private bool m_enabled = true;
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private IConfigSource m_gConfig;
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private bool m_keepMoneyAcrossLogins = true;
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private Dictionary<LLUUID, int> m_KnownClientFunds = new Dictionary<LLUUID, int>();
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private string m_LandAddress = String.Empty;
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private int m_minFundsBeforeRefresh = 100;
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private string m_MoneyAddress = String.Empty;
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/// <summary>
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/// Region UUIDS indexed by AgentID
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/// </summary>
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private Dictionary<LLUUID, LLUUID> m_rootAgents = new Dictionary<LLUUID, LLUUID>();
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/// <summary>
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/// Scenes by Region Handle
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/// </summary>
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private Dictionary<ulong, Scene> m_scenel = new Dictionary<ulong, Scene>();
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private int m_stipend = 1000;
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private int ObjectCapacity = 45000;
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private int ObjectCount = 0;
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private int PriceEnergyUnit = 0;
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private int PriceGroupCreate = 0;
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private int PriceObjectClaim = 0;
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private float PriceObjectRent = 0f;
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private float PriceObjectScaleFactor = 0f;
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private int PriceParcelClaim = 0;
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private float PriceParcelClaimFactor = 0f;
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private int PriceParcelRent = 0;
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private int PricePublicObjectDecay = 0;
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private int PricePublicObjectDelete = 0;
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private int PriceRentLight = 0;
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private int PriceUpload = 0;
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private int TeleportMinPrice = 0;
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private int ObjectCount;
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private int PriceEnergyUnit;
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private int PriceGroupCreate;
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private int PriceObjectClaim;
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private float PriceObjectRent;
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private float PriceObjectScaleFactor;
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private int PriceParcelClaim;
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private float PriceParcelClaimFactor;
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private int PriceParcelRent;
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private int PricePublicObjectDecay;
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private int PricePublicObjectDelete;
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private int PriceRentLight;
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private int PriceUpload;
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private int TeleportMinPrice;
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private float TeleportPriceExponent = 0f;
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private float TeleportPriceExponent;
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private int UserLevelPaysFees = 2;
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private Scene XMLRPCHandler;
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@@ -305,7 +305,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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Hashtable hbinfo =
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GetBalanceForUserFromMoneyServer(client.AgentId, client.SecureSessionId, s.RegionInfo.originRegionID.ToString(),
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s.RegionInfo.regionSecret);
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if ((bool) hbinfo["success"] == true)
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if ((bool) hbinfo["success"])
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{
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Helpers.TryParse((string) hbinfo["agentId"], out agentID);
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try
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@@ -333,7 +333,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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else
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{
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m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentID,
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(string) hbinfo["errorMessage"]);
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hbinfo["errorMessage"]);
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client.SendAlertMessage((string) hbinfo["errorMessage"]);
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}
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SendMoneyBalance(client, agentID, client.SessionId, LLUUID.Zero);
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@@ -660,7 +660,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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Hashtable hresult = genericCurrencyXMLRPCRequest(ht, "regionMoveMoney");
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if ((bool) hresult["success"] == true)
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if ((bool) hresult["success"])
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{
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int funds1 = 0;
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int funds2 = 0;
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@@ -718,7 +718,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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Hashtable hbinfo =
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GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(),
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s.RegionInfo.regionSecret);
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if ((bool) hbinfo["success"] == true)
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if ((bool) hbinfo["success"])
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{
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try
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{
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@@ -743,7 +743,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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else
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{
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m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId,
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(string) hbinfo["errorMessage"]);
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hbinfo["errorMessage"]);
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aClient.SendAlertMessage((string) hbinfo["errorMessage"]);
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}
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}
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@@ -812,7 +812,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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string secret = (string) requestData["secret"];
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Scene userScene = GetRandomScene();
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if (userScene.RegionInfo.regionSecret.ToString() == secret)
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if (userScene.RegionInfo.regionSecret == secret)
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{
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IClientAPI client = LocateClientObject(agentId);
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@@ -1238,7 +1238,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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{
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lock (e)
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{
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if (e.economyValidated == true && e.transactionID == 0)
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if (e.economyValidated && e.transactionID == 0)
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{
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e.transactionID = Util.UnixTimeSinceEpoch();
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@@ -1328,7 +1328,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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else
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{
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m_log.Warn("[MONEY]: Potential Fraud Warning, got money transfer request for avatar that isn't in this simulator - Details; Sender:" +
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e.sender.ToString() + " Receiver: " + e.receiver.ToString() + " Amount: " + e.amount.ToString());
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e.sender + " Receiver: " + e.receiver + " Amount: " + e.amount);
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}
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}
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@@ -1400,7 +1400,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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{
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Hashtable hresult =
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claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret);
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if ((bool) hresult["success"] == true)
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if ((bool) hresult["success"])
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{
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int funds = 0;
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try
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@@ -1432,7 +1432,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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if (RegionItem != null)
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{
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Hashtable hresult = claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret);
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if ((bool) hresult["success"] == true)
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if ((bool) hresult["success"])
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{
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int funds = 0;
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try
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@@ -1460,7 +1460,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
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#endregion
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}
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public enum TransactionType : int
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public enum TransactionType
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{
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SystemGenerated = 0,
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RegionMoneyRequest = 1,
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@@ -42,10 +42,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<LLUUID, List<FriendListItem>> FriendLists = new Dictionary<LLUUID, List<FriendListItem>>();
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private Dictionary<LLUUID, LLUUID> m_pendingFriendRequests = new Dictionary<LLUUID, LLUUID>();
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private Dictionary<LLUUID, ulong> m_rootAgents = new Dictionary<LLUUID, ulong>();
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private List<Scene> m_scene = new List<Scene>();
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private readonly Dictionary<LLUUID, List<FriendListItem>> FriendLists = new Dictionary<LLUUID, List<FriendListItem>>();
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private readonly Dictionary<LLUUID, LLUUID> m_pendingFriendRequests = new Dictionary<LLUUID, LLUUID>();
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private readonly Dictionary<LLUUID, ulong> m_rootAgents = new Dictionary<LLUUID, ulong>();
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private readonly List<Scene> m_scene = new List<Scene>();
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#region IRegionModule Members
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@@ -213,7 +213,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
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List<LLUUID> updateUsers = new List<LLUUID>();
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foreach (FriendListItem fli in lfli)
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{
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if (fli.onlinestatus == true)
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if (fli.onlinestatus)
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{
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updateUsers.Add(fli.Friend);
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}
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@@ -357,20 +357,20 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
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// https://wiki.secondlife.com/wiki/ImprovedInstantMessage
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// 38 == Offer friendship
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if (dialog == (byte) 38)
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if (dialog == 38)
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{
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LLUUID friendTransactionID = LLUUID.Random();
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m_pendingFriendRequests.Add(friendTransactionID, fromAgentID);
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m_log.Info("[FRIEND]: 38 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" +
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m_log.Info("[FRIEND]: 38 - From:" + fromAgentID + " To: " + toAgentID + " Session:" + imSessionID + " Message:" +
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message);
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GridInstantMessage msg = new GridInstantMessage();
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msg.fromAgentID = fromAgentID.UUID;
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msg.fromAgentSession = fromAgentSession.UUID;
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msg.toAgentID = toAgentID.UUID;
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msg.imSessionID = friendTransactionID.UUID; // This is the item we're mucking with here
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m_log.Info("[FRIEND]: Filling Session: " + msg.imSessionID.ToString());
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m_log.Info("[FRIEND]: Filling Session: " + msg.imSessionID);
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msg.timestamp = timestamp;
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if (client != null)
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{
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@@ -393,16 +393,16 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
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}
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// 39 == Accept Friendship
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if (dialog == (byte) 39)
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if (dialog == 39)
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{
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m_log.Info("[FRIEND]: 39 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" +
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m_log.Info("[FRIEND]: 39 - From:" + fromAgentID + " To: " + toAgentID + " Session:" + imSessionID + " Message:" +
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message);
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}
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// 40 == Decline Friendship
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if (dialog == (byte) 40)
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if (dialog == 40)
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{
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m_log.Info("[FRIEND]: 40 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" +
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m_log.Info("[FRIEND]: 40 - From:" + fromAgentID + " To: " + toAgentID + " Session:" + imSessionID + " Message:" +
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message);
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}
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}
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@@ -433,14 +433,14 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
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msg.ParentEstateID = 0;
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msg.timestamp = (uint) Util.UnixTimeSinceEpoch();
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msg.RegionID = SceneAgentIn.RegionInfo.RegionID.UUID;
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msg.dialog = (byte) 39; // Approved friend request
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msg.dialog = 39; // Approved friend request
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msg.Position = new sLLVector3();
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msg.offline = (byte) 0;
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msg.offline = 0;
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msg.binaryBucket = new byte[0];
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// We don't really care which scene we pipe it through, it goes to the shared IM Module and/or the database
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SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule);
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SceneAgentIn.StoreAddFriendship(m_pendingFriendRequests[transactionID], agentID, (uint) 1);
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SceneAgentIn.StoreAddFriendship(m_pendingFriendRequests[transactionID], agentID, 1);
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m_pendingFriendRequests.Remove(transactionID);
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||||
// TODO: Inform agent that the friend is online
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||||
@@ -471,9 +471,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
|
||||
msg.ParentEstateID = 0;
|
||||
msg.timestamp = (uint) Util.UnixTimeSinceEpoch();
|
||||
msg.RegionID = SceneAgentIn.RegionInfo.RegionID.UUID;
|
||||
msg.dialog = (byte) 40; // Deny friend request
|
||||
msg.dialog = 40; // Deny friend request
|
||||
msg.Position = new sLLVector3();
|
||||
msg.offline = (byte) 0;
|
||||
msg.offline = 0;
|
||||
msg.binaryBucket = new byte[0];
|
||||
SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule);
|
||||
m_pendingFriendRequests.Remove(transactionID);
|
||||
|
||||
@@ -41,10 +41,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Dictionary<LLUUID, GroupList> m_grouplistmap = new Dictionary<LLUUID, GroupList>();
|
||||
private Dictionary<LLUUID, GroupData> m_groupmap = new Dictionary<LLUUID, GroupData>();
|
||||
private Dictionary<LLUUID, IClientAPI> m_iclientmap = new Dictionary<LLUUID, IClientAPI>();
|
||||
private List<Scene> m_scene = new List<Scene>();
|
||||
private readonly Dictionary<LLUUID, GroupList> m_grouplistmap = new Dictionary<LLUUID, GroupList>();
|
||||
private readonly Dictionary<LLUUID, GroupData> m_groupmap = new Dictionary<LLUUID, GroupData>();
|
||||
private readonly Dictionary<LLUUID, IClientAPI> m_iclientmap = new Dictionary<LLUUID, IClientAPI>();
|
||||
private readonly List<Scene> m_scene = new List<Scene>();
|
||||
|
||||
#region IRegionModule Members
|
||||
|
||||
@@ -214,7 +214,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Info("[GROUP]: Removing all reference to groups for " + agentID.ToString());
|
||||
m_log.Info("[GROUP]: Removing all reference to groups for " + agentID);
|
||||
}
|
||||
m_iclientmap.Remove(agentID);
|
||||
}
|
||||
|
||||
@@ -46,7 +46,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory
|
||||
/// occurs in the initial offer message, not the accept message. So this dictionary links
|
||||
/// IM Session Ids to ItemIds
|
||||
/// </summary>
|
||||
private IDictionary<LLUUID, LLUUID> m_pendingOffers = new Dictionary<LLUUID, LLUUID>();
|
||||
private readonly IDictionary<LLUUID, LLUUID> m_pendingOffers = new Dictionary<LLUUID, LLUUID>();
|
||||
|
||||
private Scene m_scene;
|
||||
|
||||
|
||||
@@ -41,10 +41,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Profiles
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private Scene m_scene;
|
||||
|
||||
public AvatarProfilesModule()
|
||||
{
|
||||
}
|
||||
|
||||
#region IRegionModule Members
|
||||
|
||||
public void Initialise(Scene scene, IConfigSource config)
|
||||
@@ -104,7 +100,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Profiles
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Debug("[AvatarProfilesModule]: Got null for profile for " + avatarID.ToString());
|
||||
m_log.Debug("[AvatarProfilesModule]: Got null for profile for " + avatarID);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user