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* Spring cleaning on Region.Environment.
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
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@@ -41,10 +41,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<LLUUID, GroupList> m_grouplistmap = new Dictionary<LLUUID, GroupList>();
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private Dictionary<LLUUID, GroupData> m_groupmap = new Dictionary<LLUUID, GroupData>();
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private Dictionary<LLUUID, IClientAPI> m_iclientmap = new Dictionary<LLUUID, IClientAPI>();
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private List<Scene> m_scene = new List<Scene>();
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private readonly Dictionary<LLUUID, GroupList> m_grouplistmap = new Dictionary<LLUUID, GroupList>();
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private readonly Dictionary<LLUUID, GroupData> m_groupmap = new Dictionary<LLUUID, GroupData>();
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private readonly Dictionary<LLUUID, IClientAPI> m_iclientmap = new Dictionary<LLUUID, IClientAPI>();
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private readonly List<Scene> m_scene = new List<Scene>();
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#region IRegionModule Members
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@@ -214,7 +214,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
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}
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else
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{
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m_log.Info("[GROUP]: Removing all reference to groups for " + agentID.ToString());
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m_log.Info("[GROUP]: Removing all reference to groups for " + agentID);
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}
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m_iclientmap.Remove(agentID);
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}
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